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path: root/include/mbgl/map/vector_tile_data.hpp
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* make most headers privateKonstantin Käfer2014-12-041-74/+0
* Texturepool ⇢ TexturePool (fixes #655)John Firebaugh2014-12-021-3/+3
* Pass SourceInfo as referenceJohn Firebaugh2014-11-261-1/+1
* Eliminate remaining uses of Map in TileDataJohn Firebaugh2014-11-261-3/+2
* Eliminate Map::getStyle()John Firebaugh2014-11-261-0/+3
* Make Map::getSprite() privateJohn Firebaugh2014-11-261-1/+3
* Eliminate Map::getTexturepool()John Firebaugh2014-11-261-0/+3
* Eliminate Map::getGlyphStore()John Firebaugh2014-11-261-1/+4
* Eliminate Map::getSpriteAtlas()John Firebaugh2014-11-261-1/+6
* Eliminate Map::getGlyphAtlas()John Firebaugh2014-11-261-1/+5
* pass Tile::ID by const refartemp2014-10-301-1/+1
* simplify - remove before/afterParse and create Parser on stack in worker threadartemp2014-10-291-6/+0
* store glyphAtlas by value in Map object, pass by refartemp2014-10-291-1/+1
* make SourceInfo object noncopyable and use a shared_pointer for itKonstantin Käfer2014-09-241-1/+1
* use util::ptr as a wrapper around std::shared_ptr that asserts nonemptinessKonstantin Käfer2014-09-241-2/+2
* VICTORYLauren Budorick2014-08-111-1/+1
* correctly calculate placement depthKonstantin Käfer2014-08-051-0/+3
* more include what you useKonstantin Käfer2014-07-231-7/+10
* pass SourceInfo object to TileData so that we can not skip buckets that appea...Konstantin Käfer2014-07-171-1/+1
* rename llmr => mbglKonstantin Käfer2014-07-161-0/+55