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path: root/include/mbgl/geometry/sprite_atlas.hpp
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* make most headers privateKonstantin Käfer2014-12-041-81/+0
* Hold internal reference to Sprite in SpriteAtlasJohn Firebaugh2014-10-291-18/+11
* Add SpriteAtlas::getPosition()John Firebaugh2014-09-031-0/+9
* Revert "coalesce texture uploads at the beginning of a frame"John Firebaugh2014-09-031-4/+2
* Make Glyph and Sprite Atlases noncopyableJohn Firebaugh2014-08-281-1/+2
* coalesce texture uploads at the beginning of a frameKonstantin Käfer2014-08-151-2/+4
* fix image pattern renderingKonstantin Käfer2014-08-141-0/+1
* move sprite to a use future loadingKonstantin Käfer2014-07-311-7/+10
* rename llmr => mbglKonstantin Käfer2014-07-161-0/+74