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path: root/include/llmr/renderer/painter.hpp
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* rename llmr => mbglKonstantin Käfer2014-07-161-219/+0
* don't initialize sources multiple timesKonstantin Käfer2014-07-141-1/+2
* make rasterization work againKonstantin Käfer2014-07-021-1/+3
* reorganize propertiesKonstantin Käfer2014-06-271-1/+5
* change enum parsingKonstantin Käfer2014-06-241-1/+1
* saving current stateKonstantin Käfer2014-06-231-11/+10
* Allow property functions for prerender properties, but tie them to the tile's...Konstantin Käfer2014-06-011-3/+3
* move a view calls to generic functionsKonstantin Käfer2014-05-261-0/+3
* move blurring to texture objectKonstantin Käfer2014-05-261-0/+12
* first draft at blurringKonstantin Käfer2014-05-231-0/+4
* fix framebuffer drawing on iosKonstantin Käfer2014-05-221-0/+1
* add cleanup call for destroying framebuffersKonstantin Käfer2014-05-221-0/+7
* fix alpha blending + add depth/stencil buffersKonstantin Käfer2014-05-211-5/+21
* first shot at composited blendingKonstantin Käfer2014-05-211-0/+6
* rename point => iconKonstantin Käfer2014-05-151-4/+4
* return refs to avoid matrix allocation/deallocation for untranslated layersKonstantin Käfer2014-05-141-1/+2
* add translate-anchor: viewport to lines + pointsKonstantin Käfer2014-05-141-1/+0
* make text layers respect the translate-anchorKonstantin Käfer2014-05-141-1/+3
* make translate property zoom independentKonstantin Käfer2014-05-141-1/+1
* draw by layer, not by tileKonstantin Käfer2014-05-121-7/+23
* Calculate clip IDs with a huffman prefix treeKonstantin Käfer2014-05-091-3/+12
* squashed stylequest mergeJustin R. Miller2014-05-071-0/+3
* move to libuv for the rendering loopKonstantin Käfer2014-04-301-4/+6
* use an event loop per map that is not the render threadKonstantin Käfer2014-04-251-0/+1
* make sure we use a sufficiently large rectKonstantin Käfer2014-04-231-14/+1
* remove Settings object from PainterKonstantin Käfer2014-04-161-3/+6
* Merge remote-tracking branch 'remotes/origin/pr/127'Konstantin Käfer2014-04-151-2/+3
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| * move to raster buckets & tile parser handling raster decodingJustin R. Miller2014-04-091-1/+2
| * refs #101: data sources with stylingJustin R. Miller2014-04-041-2/+2
* | correctly update the map dimensions on rotateKonstantin Käfer2014-04-101-1/+1
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* only animate when we need to fade the textKonstantin Käfer2014-03-241-0/+2
* add text rendering codeKonstantin Käfer2014-03-211-2/+4
* add textshaderKonstantin Käfer2014-03-211-0/+2
* Merge branch 'master' into sdfKonstantin Käfer2014-03-211-2/+5
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| * fixes #70: raster tile rendering as toggleable mode from vectorJustin R. Miller2014-03-181-2/+5
* | add empty classes for rendering glyphsKonstantin Käfer2014-03-141-0/+2
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* move shader classes to separate folderKonstantin Käfer2014-03-121-6/+6
* limit matte to full hdKonstantin Käfer2014-03-111-5/+5
* two render passesKonstantin Käfer2014-03-111-1/+6
* better support for gles2Konstantin Käfer2014-03-051-0/+2
* implement tile wrappingKonstantin Käfer2014-03-051-1/+1
* rename Tile to TileDataKonstantin Käfer2014-03-041-4/+4
* use depth buffer to avoid writing to opaque fragmentsKonstantin Käfer2014-03-041-0/+2
* draw a checkerboard stencil clipping mask initiallyKonstantin Käfer2014-02-261-6/+10
* Merge branch 'tessellation' into nostencilKonstantin Käfer2014-02-261-4/+4
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| * allow switching the vao if we switch the style from plain color to pattern fillKonstantin Käfer2014-02-181-4/+4
* | refs #60: first cut of POI renderingJustin R. Miller2014-02-141-0/+4
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* optimizations + reorder vertex indexKonstantin Käfer2014-02-131-0/+6
* drawing lines with trianglesKonstantin Käfer2014-02-111-0/+2
* c++artemp2014-02-061-8/+2