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path: root/include/llmr/map/tile_data.hpp
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* rename llmr => mbglKonstantin Käfer2014-07-161-77/+0
* saving current stateKonstantin Käfer2014-06-231-3/+3
* make sure we retain shared state when destructing the map objectKonstantin Käfer2014-05-301-0/+2
* only paint layer if it has dataKonstantin Käfer2014-05-121-0/+1
* Calculate clip IDs with a huffman prefix treeKonstantin Käfer2014-05-091-47/+18
* move to libuv for the rendering loopKonstantin Käfer2014-04-301-1/+2
* use an event loop per map that is not the render threadKonstantin Käfer2014-04-251-5/+4
* Merge remote-tracking branch 'remotes/origin/pr/127'Konstantin Käfer2014-04-151-5/+3
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| * refs #101: first cut of basic hacky data sourcesJustin R. Miller2014-04-021-5/+3
* | clean up os x + ios request codeKonstantin Käfer2014-04-141-1/+3
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* use unique_ptr for buckets rather than shared_ptrsKonstantin Käfer2014-03-251-2/+3
* do not use shared pointers for buffersKonstantin Käfer2014-03-251-15/+16
* Merge branch 'master' into sdfKonstantin Käfer2014-03-211-1/+5
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| * fixes #70: raster tile rendering as toggleable mode from vectorJustin R. Miller2014-03-181-1/+5
* | move tile parsing to its own objectKonstantin Käfer2014-03-141-17/+1
* | add glyph atlas to mapKonstantin Käfer2014-03-141-1/+8
* | extract label shapingKonstantin Käfer2014-03-141-1/+0
* | parse feature objects so that we can access all tagsKonstantin Käfer2014-03-141-4/+4
* | add empty classes for rendering glyphsKonstantin Käfer2014-03-141-0/+5
* | use templated function to reduce codeKonstantin Käfer2014-03-141-0/+1
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* don't pass around pointers if all we need is the stateKonstantin Käfer2014-03-051-2/+3
* implement tile wrappingKonstantin Käfer2014-03-051-3/+0
* rename Tile to TileDataKonstantin Käfer2014-03-041-0/+103