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* [core] Enable local glyph generation using TinySDF.Chris Loer2017-12-181-0/+1
* [core] C++ port of TinySDFChris Loer2017-12-181-0/+2
* [core] make forcing cache/network only more explicitKonstantin Käfer2017-10-121-0/+1
* [core] Split GeoJSONTileData and related classes into a separate headerAsheem Mamoowala2017-09-281-0/+1
* [build] split out DefaultFileSource and dependents to a separate targetKonstantin Käfer2017-09-284-3/+68
* [core] Move *TileID hashing to separate implJesse Crocker2017-09-261-1/+2
* [core] remove map update enumIvo van Dongen2017-08-311-1/+0
* [core] make thread.hpp publicIvo van Dongen2017-08-301-1/+1
* Add {Source,CompositeCamera}Function benchmarks (#9838)Anand Thakker2017-08-291-0/+6
* [core] Inline RenderItem and RenderDataJohn Firebaugh2017-08-241-1/+0
* [core] Merge RenderStyle into Renderer::ImplJohn Firebaugh2017-08-241-3/+0
* [test] Re-added API.ZoomHistoryBruno de Oliveira Abinader2017-08-221-0/+1
* Initialize Xcode project build settings (#9777)Anand Thakker2017-08-167-0/+38
* [test] Added API.RecycleMapUpdateImages testBruno de Oliveira Abinader2017-08-141-0/+1
* [core] current schedulerIvo van Dongen2017-08-091-0/+1
* [all] Merge View into RendererBackendJohn Firebaugh2017-07-261-1/+0
* [node, tests] Consolidate headless rendering logic in HeadlessFrontendJohn Firebaugh2017-07-265-10/+0
* [core] Remove API tests that are covered by node testsJohn Firebaugh2017-07-261-2/+0
* [core] add algorithm for computing masks for raster tilesKonstantin Käfer2017-07-244-0/+5
* [core] Refactor Painter awayJohn Firebaugh2017-07-191-2/+3
* [core] Extract renderTileDebug; inline renderClippingMaskJohn Firebaugh2017-07-191-4/+0
* [core] Inline Painter::renderSymbolJohn Firebaugh2017-07-191-1/+0
* [core] Inline Painter::renderLine and RenderImageSource::renderJohn Firebaugh2017-07-191-1/+0
* [core] Inline Painter::renderLineJohn Firebaugh2017-07-191-1/+0
* [core] Inline Painter::renderFillExtrusionJohn Firebaugh2017-07-191-1/+0
* [core] Inline Painter::renderFillJohn Firebaugh2017-07-191-1/+0
* [core] Inline Painter::renderCircleJohn Firebaugh2017-07-191-1/+0
* [core] Inline Painter::renderBackgroundJohn Firebaugh2017-07-191-1/+0
* [Qt] Rename files with same nameThiago Marcos P. Santos2017-07-191-1/+1
* [core] BackendScope prevent double (de-)activationIvo van Dongen2017-07-181-0/+1
* [core] rename backend to renderer backendIvo van Dongen2017-07-181-4/+4
* [benchmark] rendering interface changesIvo van Dongen2017-07-181-0/+2
* [glfw] rendering interface changesIvo van Dongen2017-07-181-0/+2
* [node] rendering interface changesIvo van Dongen2017-07-181-0/+2
* [core] renderer interfaceIvo van Dongen2017-07-183-1/+11
* [build] Update GLFW to 2017-07-13-67c9155Bruno de Oliveira Abinader2017-07-131-11/+0
* [all] make default_styles header-onlyKonstantin Käfer2017-07-132-2/+0
* [core] Remove segment.cppJohn Firebaugh2017-07-121-1/+0
* [core] Rework attribute binding (again)John Firebaugh2017-07-121-3/+5
* [test] Add utest to assert our dtoa implementation precisionThiago Marcos P. Santos2017-07-121-0/+1
* [benchmark] Add a benchmark for our dtoa implementationThiago Marcos P. Santos2017-07-121-0/+3
* [core] improve legibility of labels that follow linesAnsis Brammanis2017-07-111-0/+2
* [benchmark] add render benchmarksIvo van Dongen2017-07-071-0/+1
* [tests] Add unit test for tile prefetchingThiago Marcos P. Santos2017-07-071-0/+1
* [build] add node-benchmark target and xcode schemeIvo van Dongen2017-07-061-0/+11
* [build] use CMake to generate Xcode schemesKonstantin Käfer2017-07-0613-0/+457
* [core] Introduce the ResourceTransformThiago Marcos P. Santos2017-06-261-0/+2
* [core] Make the mbgl/actor headers publicThiago Marcos P. Santos2017-06-261-3/+3
* [all] Promote Style to public APIJohn Firebaugh2017-06-221-1/+3
* [core] switch to vector-tile library for decoding Mapbox vector tilesKonstantin Käfer2017-06-212-0/+2