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* [core] Remove segment.cppJohn Firebaugh2017-07-121-1/+0
* [core] Rework attribute binding (again)John Firebaugh2017-07-121-3/+5
* [core] improve legibility of labels that follow linesAnsis Brammanis2017-07-111-0/+2
* [core] Introduce the ResourceTransformThiago Marcos P. Santos2017-06-261-0/+2
* [core] Make the mbgl/actor headers publicThiago Marcos P. Santos2017-06-261-3/+3
* [all] Promote Style to public APIJohn Firebaugh2017-06-221-1/+3
* [core] add benchmark for vector tile parsingKonstantin Käfer2017-06-211-0/+2
* [core] Rename ThreadedObject to ThreadThiago Marcos P. Santos2017-06-211-1/+1
* [core] Remove util::ThreadThiago Marcos P. Santos2017-06-211-3/+0
* [core] Added the ThreadedObjectThiago Marcos P. Santos2017-06-211-0/+3
* [core] cleanup ProgramParametersKonstantin Käfer2017-06-131-0/+1
* [core] Remove unused binpack.hpppJohn Firebaugh2017-06-131-1/+0
* [core] Per-bucket icon atlasesJohn Firebaugh2017-06-131-2/+4
* [core] Per-bucket glyph atlasesJohn Firebaugh2017-06-131-1/+3
* [core] Collection-level immutabilityJohn Firebaugh2017-06-051-0/+1
* [core] Split RenderStyle from StyleJohn Firebaugh2017-06-051-0/+3
* [core] Refactor RenderSource updatesJohn Firebaugh2017-06-051-1/+0
* [core] Render Image SourceAsheem Mamoowala2017-06-011-0/+2
* [core] Add ImageSource support to style parsersAsheem Mamoowala2017-06-011-0/+5
* [core] Don't use a separate SpriteAtlas for annotation imagesJohn Firebaugh2017-05-261-2/+0
* [core] Throttle tiles to redo symbol placement at most once every 300ms.Chris Loer2017-05-171-0/+2
* [core] Remove WorkQueueJohn Firebaugh2017-05-171-2/+0
* [core, node, darwin, qt] Remove support for paint classesJohn Firebaugh2017-05-151-2/+0
* [core] cascade ⇢ transition / cascading ⇢ transitionableJohn Firebaugh2017-05-151-1/+1
* [core] Unify {Paint,Layout,Light}PropertiesJohn Firebaugh2017-05-151-2/+1
* [core] Move renderer/* files into sub-folders (#8983)Asheem Mamoowala2017-05-121-39/+45
* [core] Split style image collection from SpriteAtlasIvo van Dongen2017-05-121-3/+10
* [core] Immutable ImplsJohn Firebaugh2017-05-121-2/+4
* [core] Remove StyleSourcedAnnotation supportJohn Firebaugh2017-05-101-2/+0
* [core] generated accessor methods on lightIvo van Dongen2017-05-081-0/+5
* [core] render lightIvo van Dongen2017-05-081-0/+1
* [core] Omnibus Style::update methodJohn Firebaugh2017-05-041-0/+1
* [core] UpdateParameters ⇢ TileParametersJohn Firebaugh2017-05-041-1/+1
* [core] Move render-related sources out of style directory/namespaceJohn Firebaugh2017-05-031-14/+14
* [core] Make Map.addImage tests pass (#8843)Asheem Mamoowala2017-05-021-1/+1
* [core] Refactor Source::*Impls into RenderSources and TilePyramidJohn Firebaugh2017-05-021-0/+15
* [all] Push querySourceFeatures back out to MapJohn Firebaugh2017-05-021-1/+0
* [core] Render fill-extrusion layers (#8431)Lauren Budorick2017-04-271-4/+21
* [core] split off render layersIvo van Dongen2017-04-251-4/+25
* [all] Rationalize style::ImageJohn Firebaugh2017-04-241-2/+2
* [core] Move Sprite parsing to thread poolKonstantin Käfer2017-04-241-0/+2
* [core] remove unused leftover filesKonstantin Käfer2017-04-201-0/+2
* [core] Inline GlyphSet into GlyphAtlasJohn Firebaugh2017-04-121-2/+0
* [core] De-mutex GlyphAtlas and SpriteAtlasChris Loer2017-04-041-1/+0
* [core] Privatize gl/gl.hppKonstantin Käfer2017-03-281-1/+1
* [node] Move util/async_task.hpp to public include directoryKonstantin Käfer2017-03-281-1/+1
* [core] Internalize rapidjson.hppBruno de Oliveira Abinader2017-03-281-0/+1
* [core] Move map/change.hpp to public include directoryJohn Firebaugh2017-03-281-1/+1
* [core] Move actor/{mailbox,scheduler}.hpp to public include directoryJohn Firebaugh2017-03-281-2/+2
* [core] Move ignore.hpp to public include directoryJohn Firebaugh2017-03-281-1/+1