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* [core] make forcing cache/network only more explicitKonstantin Käfer2017-10-121-0/+1
* [core] Split GeoJSONTileData and related classes into a separate headerAsheem Mamoowala2017-09-281-0/+1
* [build] split out DefaultFileSource and dependents to a separate targetKonstantin Käfer2017-09-281-2/+0
* [core] Move *TileID hashing to separate implJesse Crocker2017-09-261-1/+2
* [core] remove map update enumIvo van Dongen2017-08-311-1/+0
* [core] make thread.hpp publicIvo van Dongen2017-08-301-1/+1
* [core] Inline RenderItem and RenderDataJohn Firebaugh2017-08-241-1/+0
* [core] Merge RenderStyle into Renderer::ImplJohn Firebaugh2017-08-241-3/+0
* [core] current schedulerIvo van Dongen2017-08-091-0/+1
* [all] Merge View into RendererBackendJohn Firebaugh2017-07-261-1/+0
* [core] add algorithm for computing masks for raster tilesKonstantin Käfer2017-07-241-0/+2
* [core] Refactor Painter awayJohn Firebaugh2017-07-191-2/+3
* [core] Extract renderTileDebug; inline renderClippingMaskJohn Firebaugh2017-07-191-4/+0
* [core] Inline Painter::renderSymbolJohn Firebaugh2017-07-191-1/+0
* [core] Inline Painter::renderLine and RenderImageSource::renderJohn Firebaugh2017-07-191-1/+0
* [core] Inline Painter::renderLineJohn Firebaugh2017-07-191-1/+0
* [core] Inline Painter::renderFillExtrusionJohn Firebaugh2017-07-191-1/+0
* [core] Inline Painter::renderFillJohn Firebaugh2017-07-191-1/+0
* [core] Inline Painter::renderCircleJohn Firebaugh2017-07-191-1/+0
* [core] Inline Painter::renderBackgroundJohn Firebaugh2017-07-191-1/+0
* [Qt] Rename files with same nameThiago Marcos P. Santos2017-07-191-1/+1
* [core] rename backend to renderer backendIvo van Dongen2017-07-181-4/+4
* [core] renderer interfaceIvo van Dongen2017-07-181-1/+7
* [core] Remove segment.cppJohn Firebaugh2017-07-121-1/+0
* [core] Rework attribute binding (again)John Firebaugh2017-07-121-3/+5
* [core] improve legibility of labels that follow linesAnsis Brammanis2017-07-111-0/+2
* [core] Introduce the ResourceTransformThiago Marcos P. Santos2017-06-261-0/+2
* [core] Make the mbgl/actor headers publicThiago Marcos P. Santos2017-06-261-3/+3
* [all] Promote Style to public APIJohn Firebaugh2017-06-221-1/+3
* [core] add benchmark for vector tile parsingKonstantin Käfer2017-06-211-0/+2
* [core] Rename ThreadedObject to ThreadThiago Marcos P. Santos2017-06-211-1/+1
* [core] Remove util::ThreadThiago Marcos P. Santos2017-06-211-3/+0
* [core] Added the ThreadedObjectThiago Marcos P. Santos2017-06-211-0/+3
* [core] cleanup ProgramParametersKonstantin Käfer2017-06-131-0/+1
* [core] Remove unused binpack.hpppJohn Firebaugh2017-06-131-1/+0
* [core] Per-bucket icon atlasesJohn Firebaugh2017-06-131-2/+4
* [core] Per-bucket glyph atlasesJohn Firebaugh2017-06-131-1/+3
* [core] Collection-level immutabilityJohn Firebaugh2017-06-051-0/+1
* [core] Split RenderStyle from StyleJohn Firebaugh2017-06-051-0/+3
* [core] Refactor RenderSource updatesJohn Firebaugh2017-06-051-1/+0
* [core] Render Image SourceAsheem Mamoowala2017-06-011-0/+2
* [core] Add ImageSource support to style parsersAsheem Mamoowala2017-06-011-0/+5
* [core] Don't use a separate SpriteAtlas for annotation imagesJohn Firebaugh2017-05-261-2/+0
* [core] Throttle tiles to redo symbol placement at most once every 300ms.Chris Loer2017-05-171-0/+2
* [core] Remove WorkQueueJohn Firebaugh2017-05-171-2/+0
* [core, node, darwin, qt] Remove support for paint classesJohn Firebaugh2017-05-151-2/+0
* [core] cascade ⇢ transition / cascading ⇢ transitionableJohn Firebaugh2017-05-151-1/+1
* [core] Unify {Paint,Layout,Light}PropertiesJohn Firebaugh2017-05-151-2/+1
* [core] Move renderer/* files into sub-folders (#8983)Asheem Mamoowala2017-05-121-39/+45
* [core] Split style image collection from SpriteAtlasIvo van Dongen2017-05-121-3/+10