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* [core] Update gl-js; fix $id filters with GeoJSON sourceJohn Firebaugh2017-02-081-1/+1
* [build] Remove Mason submodule in favor of CMake masonKonstantin Käfer2017-02-081-4/+4
* [build, ios, macos] Simplify version portion of user agent stringJohn Firebaugh2017-02-081-0/+12
* [core] Check in generated shader codeJohn Firebaugh2017-02-071-1/+0
* [linux] mesa 13.0.3John Firebaugh2017-01-231-7/+1
* [build] Run submodule update on every build, and npm install when the package...Konstantin Käfer2017-01-191-21/+0
* [build] Avoid creating a recursively symlinked node_modulesJohn Firebaugh2017-01-181-1/+1
* [build] Symlink mapbox-gl-js/node_modules so that it shares a cacheJohn Firebaugh2017-01-091-0/+5
* [build] Use test-suite integration tests from mapbox-gl-jsJohn Firebaugh2017-01-091-0/+3
* [core] Get rid of user-specified refsJohn Firebaugh2017-01-041-0/+2
* [build] Use a submodule for mapbox-gl-js rather than an npm dependencyJohn Firebaugh2016-12-221-0/+6
* [core] Polylabel-based "pole of inaccessibility" symbol placementJohn Firebaugh2016-12-211-0/+1
* [build] ICU is now configured per platformBruno de Oliveira Abinader2016-12-121-1/+0
* [all] Upgrade to boost 1.62.0John Firebaugh2016-12-051-1/+1
* [build] upgrade to variant 1.1.4 and dependenciesKonstantin Käfer2016-11-281-3/+3
* [core] Add ICU package for Bidirectional text support and arabic text shaping.Chris Loer2016-11-171-0/+1
* [linux] Implement EGL headless backendTiago Vignatti2016-11-171-0/+8
* [build] Remove unused gl/implementation.hppBruno de Oliveira Abinader2016-11-081-2/+3
* [build] Use mesa-13.0.0-glx in CI buildsBruno de Oliveira Abinader2016-11-081-0/+7
* [linux] Added OSMesa headless backendBruno de Oliveira Abinader2016-11-041-0/+5
* [core] Modern C++ bindings for OpenGLJohn Firebaugh2016-10-281-1/+1
* [build] Set C++14 as default standard for CMakeBruno de Oliveira Abinader2016-10-241-0/+6
* [build] Re-add benchmark tests to the buildsystemThiago Marcos P. Santos2016-10-051-0/+5
* [build] add back -WerrorKonstantin Käfer2016-09-301-4/+9
* [core] Use geojson as a header only libraryThiago Marcos P. Santos2016-09-281-1/+1
* [core] upgrade RapidJSON to 1.1.0Konstantin Käfer2016-09-151-2/+2
* upgrade to protozero 1.4.2 (#6227)Dane Springmeyer2016-08-311-1/+1
* upgrade to protozer 1.4.0 (#6158)Dane Springmeyer2016-08-251-1/+1
* [build] geojsonvt @ v6.1.3Bruno de Oliveira Abinader2016-08-191-1/+1
* [build] convert build-shaders script from Python to Node.jsKonstantin Käfer2016-08-161-2/+0
* [build] use cmake script bundled with MasonKonstantin Käfer2016-08-051-19/+25
* [build] Re-enable coverage runBruno de Oliveira Abinader2016-08-051-0/+6
* [build] Use cxx11abi suffix when neededThiago Marcos P. Santos2016-08-051-2/+10
* [build] switch to CMakeKonstantin Käfer2016-08-051-0/+53
* switch build system to gypDane Springmeyer2014-02-031-19/+0
* remove c99 featuresKonstantin Käfer2014-02-031-1/+1
* add rapidjson for parsing sprite json filesKonstantin Käfer2014-02-031-0/+1
* draw fills according to the styleKonstantin Käfer2014-01-271-0/+1
* force libc++Konstantin Käfer2014-01-161-1/+2
* make bundle on mac os x and persist settingsKonstantin Käfer2014-01-161-1/+10
* cmake + tile loadingKonstantin Käfer2014-01-131-0/+7