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* partially do Placement asyncupstream/start-collision-asyncAnsis Brammanis2017-11-0919-225/+422
* Ignores for the remaining tests that aren't failing locally but still fail on...upstream/start-collision-todo-todoneChris Loer2017-11-071-1/+5
* 'make test-node-recycle-map' fails if the cross tile symbol index is re-used,...Chris Loer2017-11-073-0/+11
* Fix clang-tidy error.Chris Loer2017-11-071-1/+1
* Remove ignores for issues that I'm pretty confident are fixed by viewport-col...Chris Loer2017-11-071-10/+0
* Add ignores for two relatively minor test failures.Chris Loer2017-11-071-0/+3
* Use UnwrappedTileID instead of CanonicalTileID as input to queryRenderedSymbols.Chris Loer2017-11-075-10/+12
* Settle on using 'float' as unit for CollisionIndex.Chris Loer2017-11-073-49/+36
* TODO -> explanation for why we calculate tile distances the way we do.Chris Loer2017-11-071-1/+2
* Remove annotation_tile test. This test exercised the pathway that transferred...Chris Loer2017-11-072-102/+0
* Fix unit tests that use SymbolBucket.Chris Loer2017-11-072-2/+2
* Give up on idea of instantiating a different version of GridIndex for use in ...Chris Loer2017-11-073-6/+29
* Remove GridIndex TODOs.Chris Loer2017-11-072-7/+5
* Remove unused `SymbolPlacementType` for icons.Chris Loer2017-11-073-6/+2
* I checked and this seems right [skip ci]Ansis Brammanis2017-11-071-1/+0
* clear() returns the moved vector to a known stateAnsis Brammanis2017-11-071-1/+0
* not hereAnsis Brammanis2017-11-071-2/+0
* I think being public is ok hereAnsis Brammanis2017-11-071-7/+1
* remove unusedAnsis Brammanis2017-11-073-7/+3
* move SymbolInstances to bucket instead of copyingAnsis Brammanis2017-11-073-5/+4
* replace placedTextIndices vector with two membersAnsis Brammanis2017-11-074-33/+32
* Appease clang-tidy.Chris Loer2017-11-071-1/+1
* Fix sanitizer issue caused by adding a duration to TimePoint::max() in MapMod...Chris Loer2017-11-073-9/+28
* Port fix of gl-js issue #5546 (correct vertical orientation for single-glyph ...Chris Loer2017-11-071-20/+28
* Pull in latest tests from mapbox-gl-js, update ignores.Chris Loer2017-11-072-4/+3
* update mapbox-gl-js to fix symbol-spacing/line-closeAnsis Brammanis2017-11-062-0/+32
* Fix unit tests:Chris Loer2017-11-063-5/+5
* Rename CollisionBoxOpacityAttributes -> CollisionBoxDynamicAttributes.Chris Loer2017-11-066-45/+49
* Switch to "one-phase" tile loading:Chris Loer2017-11-065-11/+48
* use floats for shaping to fix render tests (#10389)Ansis Brammanis2017-11-062-5/+5
* only render one version of each symbolupstream/start-collision-tile-boundsAnsis Brammanis2017-11-032-4/+9
* drop symbols outside of tile boundaries earlierAnsis Brammanis2017-11-035-54/+38
* throttle placementupstream/start-collision-throttleAnsis Brammanis2017-11-033-7/+22
* Remove addressed TODOsChris Loer2017-11-032-5/+1
* Fix collision box dynamic updating logic to match tile boundaries used in col...Chris Loer2017-11-032-20/+25
* Fix "scale" and "textPixelRatio" calculations -- both of them need to include...Chris Loer2017-11-031-3/+2
* Fix infinite loop when minZoom == 0.Chris Loer2017-11-021-0/+6
* Port GL JS logic for generating extra collision circles in overscaled tiles.Chris Loer2017-11-027-20/+30
* fade symbols across tiles (#10361)Ansis Brammanis2017-11-029-150/+131
* Apparently parameter names can collide with method names for gcc?Chris Loer2017-11-012-6/+6
* More compiler appeasement.Chris Loer2017-11-011-2/+2
* Compiler appeasement.Chris Loer2017-11-012-3/+3
* Changes for circle-ci clang-tidy.Chris Loer2017-11-014-4/+5
* Add "icon-allow-overlap" to query_style.json in order to preserve test behavi...Chris Loer2017-11-011-4/+8
* Update unit test stubs to match new collision code.Chris Loer2017-11-014-7/+12
* Update Map.Offline unit test with new image fixture reflecting new collision ...Chris Loer2017-11-011-0/+0
* GridIndex: add separate "query" method that doesn't return bounding boxes, fo...Chris Loer2017-11-014-12/+17
* Fix "vertexStartIndex" calculation for text symbols.Chris Loer2017-11-012-11/+27
* Make sure to sort all symbol buckets the first time we get them ready for upl...Chris Loer2017-11-012-2/+2
* Disable tile clipping for symbols.Chris Loer2017-11-011-3/+3