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* [core] WIP use threaded run loop in default file sourceupstream/default-filesource-actorIvo van Dongen2017-05-304-42/+99
* [core] Added the ThreadedRunLoopThiago Marcos P. Santos2017-05-302-0/+76
* [core] asset file source actorIvo van Dongen2017-05-304-26/+80
* [core] require scheduler in default file sourceIvo van Dongen2017-05-307-26/+48
* [core] make spriteloader an actorIvo van Dongen2017-05-309-123/+72
* [ios][macos] test remove source in useIvo van Dongen2017-05-301-0/+16
* [android] test remove source in useIvo van Dongen2017-05-301-0/+18
* [core] check source usage before removeIvo van Dongen2017-05-302-0/+55
* [core] ensure layer::accept works with non-void return values on gccIvo van Dongen2017-05-301-0/+7
* Revert "[core] Factor timePoint initialization"Bruno de Oliveira Abinader2017-05-302-5/+3
* [core] default file source - ensure thread safety for cached valuesIvo van Dongen2017-05-272-6/+21
* [core] default file source - ensure thread safety for local file and asset re...Ivo van Dongen2017-05-272-40/+48
* [core] add test to demonstrate waiting threads in mailbox::receive won't cras...Ivo van Dongen2017-05-271-0/+56
* [core] allow self closing mailbox/actorIvo van Dongen2017-05-273-3/+36
* Refactor RenderLayer and RenderSource to be more friendly for Non-tiled sourc...Asheem Mamoowala2017-05-266-35/+66
* [core] Don't need unique_ptr for AnnotationManagerJohn Firebaugh2017-05-261-12/+10
* [core] Don't use a separate SpriteAtlas for annotation imagesJohn Firebaugh2017-05-2621-177/+121
* [test] Lower memory ceilingJohn Firebaugh2017-05-261-1/+1
* [core] Auto-growable SpriteAtlas using shelf-packJohn Firebaugh2017-05-2620-79/+75
* [tests] Add test for calling addAnnotationImage with an existing IDJohn Firebaugh2017-05-262-2/+18
* [core] Block in Mailbox::close() until neither receive nor push are in progressJohn Firebaugh2017-05-243-12/+79
* [core] cleanup debug loggingIvo van Dongen2017-05-241-2/+0
* [core] Simplify and fix sprite atlas coordinate calculationsJohn Firebaugh2017-05-2323-260/+271
* [node] Pixel ratio may be floating pointJohn Firebaugh2017-05-231-2/+2
* [core] Move pattern coordinate division by texture size into shaderJohn Firebaugh2017-05-2320-18/+36
* [core] Remove unnecessary optionals in PositionedIconJohn Firebaugh2017-05-234-25/+18
* [android] replace branches on layer types with visitorsIvo van Dongen2017-05-232-90/+83
* [android] owning constructor for custom layerIvo van Dongen2017-05-232-0/+6
* [core] forward visitor in layer::acceptIvo van Dongen2017-05-231-8/+8
* [core] Update gl-js submodule.Chris Loer2017-05-221-0/+0
* [core] Disable letter-spacing for Arabic labels (issue #9057)Chris Loer2017-05-223-6/+19
* [ios, macos] Add overlays property to MGLMapView (#8617)Eimantas2017-05-206-0/+52
* [core] Make ExponentialStops behavior consistent; add testsJohn Firebaugh2017-05-195-4/+44
* [core] Eliminate round-trip through Value in CameraFunction::evaluateJohn Firebaugh2017-05-193-16/+22
* Release node-v3.5.2 (#9052)node-v3.5.2Bobby Sudekum2017-05-192-1/+6
* [core] leave Image objects in a valid state after premultiply/unpremultiplyKonstantin Käfer2017-05-192-0/+6
* Merge branch 'release-ios-v3.5.0-android-v5.0.0' into 1ec5-release-ios-v3.5.4Minh Nguyễn2017-05-182-2/+10
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| * [ios] Update podspecs and changelog for iOS v3.5.4ios-v3.5.4Jesse Bounds2017-05-093-2/+7
| * [ios] Use map view frame to calculate annotation view reuse adjustments (#8926)Jesse Bounds2017-05-091-8/+6
| * [ios] Updated podspecs and changelog for v3.5.3 (#8870)ios-v3.5.3Jordan Kiley2017-05-023-2/+5
| * [ios] cherry-picked 8837 (#8869)Jordan Kiley2017-05-024-9/+52
| * [ios, macos] Updated `maximumZoomLevel` description, cherry-picked #8818 (#8842)Jordan Kiley2017-05-012-3/+3
| * [core] Move Sprite parsing to thread poolKonstantin Käfer2017-04-2620-74/+144
| * Cherry pick latlngbounds to release branch (#8788)Tobrun2017-04-2119-194/+229
* | [core][ios] Use explicit submodule update for ios target (#8973)Asheem Mamoowala2017-05-181-0/+6
* | [core] Don't unnecessarily request glyphs for verticalized punctuation.Chris Loer2017-05-181-2/+7
* | [core] add error for non-virtual destructor deletes + add virtual dtorsKonstantin Käfer2017-05-185-4/+10
* | [core] Make destructor virtual to avoid object splicing during destructionKonstantin Käfer2017-05-181-0/+1
* | [core] Throttle tiles to redo symbol placement at most once every 300ms.Chris Loer2017-05-175-2/+74
* | [core] Remove redundant SpriteAtlasElement membersJohn Firebaugh2017-05-174-22/+18