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-rw-r--r--test/text/cross_tile_symbol_index.test.cpp85
1 files changed, 85 insertions, 0 deletions
diff --git a/test/text/cross_tile_symbol_index.test.cpp b/test/text/cross_tile_symbol_index.test.cpp
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+++ b/test/text/cross_tile_symbol_index.test.cpp
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+#include <mbgl/text/cross_tile_symbol_index.hpp>
+#include <mbgl/renderer/buckets/symbol_bucket.hpp>
+#include <mbgl/test/util.hpp>
+
+using namespace mbgl;
+
+SymbolInstance makeSymbolInstance(float x, float y, std::u16string key) {
+ GeometryCoordinates line;
+ GlyphPositionMap gpm;
+ const std::pair<Shaping, Shaping> shaping(Shaping{}, Shaping{});
+ style::SymbolLayoutProperties::Evaluated layout_;
+ IndexedSubfeature subfeature(0, "", "", 0);
+ Anchor anchor(x, y, 0, 0);
+ return {anchor, line, shaping, {}, layout_, 0, 0, 0, 0, style::SymbolPlacementType::Point, {{0, 0}}, 0, 0, {{0, 0}}, gpm, subfeature, 0, key, 0 };
+}
+
+
+TEST(CrossTileSymbolLayerIndex, addBucket) {
+
+ uint32_t maxCrossTileID = 0;
+ CrossTileSymbolLayerIndex index;
+
+ style::SymbolLayoutProperties::PossiblyEvaluated layout;
+ bool sdfIcons = false;
+ bool iconsNeedLinear = false;
+ bool sortFeaturesByY = false;
+
+
+ OverscaledTileID mainID(6, 0, 6, 8, 8);
+ std::vector<SymbolInstance> mainInstances;
+ mainInstances.push_back(makeSymbolInstance(1000, 1000, u"Detroit"));
+ mainInstances.push_back(makeSymbolInstance(2000, 2000, u"Toronto"));
+ SymbolBucket mainBucket { layout, {}, 16.0f, 1.0f, 0, sdfIcons, iconsNeedLinear, sortFeaturesByY, std::move(mainInstances) };
+ index.addBucket(mainID, mainBucket, maxCrossTileID);
+
+ // Assigned new IDs
+ ASSERT_EQ(mainBucket.symbolInstances.at(0).crossTileID, 1u);
+ ASSERT_EQ(mainBucket.symbolInstances.at(1).crossTileID, 2u);
+
+
+ OverscaledTileID childID(7, 0, 7, 16, 16);
+ std::vector<SymbolInstance> childInstances;
+ childInstances.push_back(makeSymbolInstance(2000, 2000, u"Detroit"));
+ childInstances.push_back(makeSymbolInstance(2000, 2000, u"Windsor"));
+ childInstances.push_back(makeSymbolInstance(3000, 3000, u"Toronto"));
+ childInstances.push_back(makeSymbolInstance(4001, 4001, u"Toronto"));
+ SymbolBucket childBucket { layout, {}, 16.0f, 1.0f, 0, sdfIcons, iconsNeedLinear, sortFeaturesByY, std::move(childInstances) };
+ index.addBucket(childID, childBucket, maxCrossTileID);
+
+ // matched parent tile
+ ASSERT_EQ(childBucket.symbolInstances.at(0).crossTileID, 1u);
+ // does not match because of different key
+ ASSERT_EQ(childBucket.symbolInstances.at(1).crossTileID, 3u);
+ // does not match because of different location
+ ASSERT_EQ(childBucket.symbolInstances.at(2).crossTileID, 4u);
+ // matches with a slightly different location
+ ASSERT_EQ(childBucket.symbolInstances.at(3).crossTileID, 2u);
+
+ OverscaledTileID parentID(5, 0, 5, 4, 4);
+ std::vector<SymbolInstance> parentInstances;
+ parentInstances.push_back(makeSymbolInstance(500, 500, u"Detroit"));
+ SymbolBucket parentBucket { layout, {}, 16.0f, 1.0f, 0, sdfIcons, iconsNeedLinear, sortFeaturesByY, std::move(parentInstances) };
+ index.addBucket(parentID, parentBucket, maxCrossTileID);
+
+ // matched child tile
+ ASSERT_EQ(parentBucket.symbolInstances.at(0).crossTileID, 1u);
+
+ std::unordered_set<uint32_t> currentIDs;
+ currentIDs.insert(mainBucket.bucketInstanceId);
+ index.removeStaleBuckets(currentIDs);
+
+ // grandchild
+ OverscaledTileID grandchildID(8, 0, 8, 32, 32);
+ std::vector<SymbolInstance> grandchildInstances;
+ grandchildInstances.push_back(makeSymbolInstance(4000, 4000, u"Detroit"));
+ grandchildInstances.push_back(makeSymbolInstance(4000, 4000, u"Windsor"));
+ SymbolBucket grandchildBucket { layout, {}, 16.0f, 1.0f, 0, sdfIcons, iconsNeedLinear, sortFeaturesByY, std::move(grandchildInstances) };
+ index.addBucket(grandchildID, grandchildBucket, maxCrossTileID);
+
+ // Matches the symbol in `mainBucket`
+ ASSERT_EQ(grandchildBucket.symbolInstances.at(0).crossTileID, 1u);
+ // Does not match the previous value for Windsor because that tile was removed
+ ASSERT_EQ(grandchildBucket.symbolInstances.at(1).crossTileID, 5u);
+
+}