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Diffstat (limited to 'src/mbgl/tile/geometry_tile_worker.hpp')
-rw-r--r--src/mbgl/tile/geometry_tile_worker.hpp16
1 files changed, 10 insertions, 6 deletions
diff --git a/src/mbgl/tile/geometry_tile_worker.hpp b/src/mbgl/tile/geometry_tile_worker.hpp
index 194477e7b8..cc86248cec 100644
--- a/src/mbgl/tile/geometry_tile_worker.hpp
+++ b/src/mbgl/tile/geometry_tile_worker.hpp
@@ -4,7 +4,6 @@
#include <mbgl/tile/tile_id.hpp>
#include <mbgl/style/image_impl.hpp>
#include <mbgl/text/glyph.hpp>
-#include <mbgl/text/placement_config.hpp>
#include <mbgl/actor/actor_ref.hpp>
#include <mbgl/util/optional.hpp>
#include <mbgl/util/immutable.hpp>
@@ -28,17 +27,19 @@ public:
GeometryTileWorker(ActorRef<GeometryTileWorker> self,
ActorRef<GeometryTile> parent,
OverscaledTileID,
+ const std::string&,
const std::atomic<bool>&,
const MapMode,
- const float pixelRatio);
+ const float pixelRatio,
+ const bool showCollisionBoxes_);
~GeometryTileWorker();
void setLayers(std::vector<Immutable<style::Layer::Impl>>, uint64_t correlationID);
void setData(std::unique_ptr<const GeometryTileData>, uint64_t correlationID);
- void setPlacementConfig(PlacementConfig, uint64_t correlationID);
+ void setShowCollisionBoxes(bool showCollisionBoxes_, uint64_t correlationID_);
void onGlyphsAvailable(GlyphMap glyphs);
- void onImagesAvailable(ImageMap images);
+ void onImagesAvailable(ImageMap images, uint64_t imageCorrelationID);
private:
void coalesced();
@@ -52,12 +53,12 @@ private:
void symbolDependenciesChanged();
bool hasPendingSymbolDependencies() const;
- bool hasPendingSymbolLayouts() const;
ActorRef<GeometryTileWorker> self;
ActorRef<GeometryTile> parent;
const OverscaledTileID id;
+ const std::string sourceID;
const std::atomic<bool>& obsolete;
const MapMode mode;
const float pixelRatio;
@@ -71,17 +72,20 @@ private:
State state = Idle;
uint64_t correlationID = 0;
+ uint64_t imageCorrelationID = 0;
// Outer optional indicates whether we've received it or not.
optional<std::vector<Immutable<style::Layer::Impl>>> layers;
optional<std::unique_ptr<const GeometryTileData>> data;
- optional<PlacementConfig> placementConfig;
+ bool symbolLayoutsNeedPreparation = false;
std::vector<std::unique_ptr<SymbolLayout>> symbolLayouts;
GlyphDependencies pendingGlyphDependencies;
ImageDependencies pendingImageDependencies;
GlyphMap glyphMap;
ImageMap imageMap;
+
+ bool showCollisionBoxes;
};
} // namespace mbgl