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Diffstat (limited to 'src/mbgl/tile/geometry_tile.cpp')
-rw-r--r--src/mbgl/tile/geometry_tile.cpp55
1 files changed, 26 insertions, 29 deletions
diff --git a/src/mbgl/tile/geometry_tile.cpp b/src/mbgl/tile/geometry_tile.cpp
index a99cb91d26..af28fe3963 100644
--- a/src/mbgl/tile/geometry_tile.cpp
+++ b/src/mbgl/tile/geometry_tile.cpp
@@ -16,7 +16,6 @@
#include <mbgl/storage/file_source.hpp>
#include <mbgl/geometry/feature_index.hpp>
#include <mbgl/map/transform_state.hpp>
-#include <mbgl/style/filter_evaluator.hpp>
#include <mbgl/util/logging.hpp>
#include <mbgl/actor/scheduler.hpp>
@@ -133,7 +132,7 @@ void GeometryTile::onLayout(LayoutResult result, const uint64_t resultCorrelatio
buckets = std::move(result.buckets);
- featureIndexPendingCommit = { std::move(result.featureIndex) };
+ latestFeatureIndex = std::move(result.featureIndex);
if (result.glyphAtlasImage) {
glyphAtlasImage = std::move(*result.glyphAtlasImage);
@@ -201,13 +200,15 @@ Bucket* GeometryTile::getBucket(const Layer::Impl& layer) const {
return it->second.get();
}
-void GeometryTile::commitFeatureIndex() {
- // We commit our pending FeatureIndex when a global placement has run,
- // synchronizing the global CollisionIndex with the latest buckets/FeatureIndex
- if (featureIndexPendingCommit) {
- featureIndex = std::move(*featureIndexPendingCommit);
- featureIndexPendingCommit = nullopt;
+float GeometryTile::getQueryPadding(const std::vector<const RenderLayer*>& layers) {
+ float queryPadding = 0;
+ for (const RenderLayer* layer : layers) {
+ auto bucket = getBucket(*layer->baseImpl);
+ if (bucket && bucket->hasData()) {
+ queryPadding = std::max(queryPadding, bucket->getQueryRadius(*layer));
+ }
}
+ return queryPadding;
}
void GeometryTile::queryRenderedFeatures(
@@ -216,30 +217,26 @@ void GeometryTile::queryRenderedFeatures(
const TransformState& transformState,
const std::vector<const RenderLayer*>& layers,
const RenderedQueryOptions& options,
- const CollisionIndex& collisionIndex) {
+ const mat4& projMatrix) {
if (!getData()) return;
- // Determine the additional radius needed factoring in property functions
- float additionalRadius = 0;
- for (const RenderLayer* layer : layers) {
- auto bucket = getBucket(*layer->baseImpl);
- if (bucket) {
- additionalRadius = std::max(additionalRadius, bucket->getQueryRadius(*layer));
- }
- }
-
- featureIndex->query(result,
- queryGeometry,
- transformState.getAngle(),
- util::tileSize * id.overscaleFactor(),
- std::pow(2, transformState.getZoom() - id.overscaledZ),
- options,
- id.toUnwrapped(),
- sourceID,
- layers,
- collisionIndex,
- additionalRadius);
+ const float queryPadding = getQueryPadding(layers);
+
+ mat4 posMatrix;
+ transformState.matrixFor(posMatrix, id.toUnwrapped());
+ matrix::multiply(posMatrix, projMatrix, posMatrix);
+
+ latestFeatureIndex->query(result,
+ queryGeometry,
+ transformState,
+ posMatrix,
+ util::tileSize * id.overscaleFactor(),
+ std::pow(2, transformState.getZoom() - id.overscaledZ),
+ options,
+ id.toUnwrapped(),
+ layers,
+ queryPadding * transformState.maxPitchScaleFactor());
}
void GeometryTile::querySourceFeatures(