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-rw-r--r--src/mbgl/tile/geometry_tile.cpp151
1 files changed, 101 insertions, 50 deletions
diff --git a/src/mbgl/tile/geometry_tile.cpp b/src/mbgl/tile/geometry_tile.cpp
index 4ab11d79fe..701e7cf2d6 100644
--- a/src/mbgl/tile/geometry_tile.cpp
+++ b/src/mbgl/tile/geometry_tile.cpp
@@ -10,17 +10,15 @@
#include <mbgl/renderer/layers/render_custom_layer.hpp>
#include <mbgl/renderer/layers/render_symbol_layer.hpp>
#include <mbgl/renderer/buckets/symbol_bucket.hpp>
+#include <mbgl/renderer/query.hpp>
#include <mbgl/text/glyph_atlas.hpp>
#include <mbgl/renderer/image_atlas.hpp>
#include <mbgl/storage/file_source.hpp>
#include <mbgl/geometry/feature_index.hpp>
-#include <mbgl/text/collision_tile.hpp>
#include <mbgl/map/transform_state.hpp>
-#include <mbgl/map/query.hpp>
-#include <mbgl/util/run_loop.hpp>
#include <mbgl/style/filter_evaluator.hpp>
-#include <mbgl/util/chrono.hpp>
#include <mbgl/util/logging.hpp>
+#include <mbgl/actor/scheduler.hpp>
#include <iostream>
@@ -28,21 +26,40 @@ namespace mbgl {
using namespace style;
+/*
+ Correlation between GeometryTile and GeometryTileWorker is safeguarded by two
+ correlation schemes:
+
+ GeometryTile's 'correlationID' is used for ensuring the tile will be flagged
+ as non-pending only when the placement coming from the last operation (as in
+ 'setData', 'setLayers', 'setShowCollisionBoxes') occurs. This is important for
+ still mode rendering as we want to render only when all layout and placement
+ operations are completed.
+
+ GeometryTileWorker's 'imageCorrelationID' is used for checking whether an
+ image request reply coming from `GeometryTile` is valid. Previous image
+ request replies are ignored as they result in incomplete placement attempts
+ that could flag the tile as non-pending too early.
+ */
+
GeometryTile::GeometryTile(const OverscaledTileID& id_,
std::string sourceID_,
const TileParameters& parameters)
: Tile(id_),
sourceID(std::move(sourceID_)),
- mailbox(std::make_shared<Mailbox>(*util::RunLoop::Get())),
+ mailbox(std::make_shared<Mailbox>(*Scheduler::GetCurrent())),
worker(parameters.workerScheduler,
ActorRef<GeometryTile>(*this, mailbox),
id_,
+ sourceID,
obsolete,
parameters.mode,
- parameters.pixelRatio),
+ parameters.pixelRatio,
+ parameters.debugOptions & MapDebugOptions::Collision),
glyphManager(parameters.glyphManager),
imageManager(parameters.imageManager),
- placementThrottler(Milliseconds(300), [this] { invokePlacement(); }) {
+ mode(parameters.mode),
+ showCollisionBoxes(parameters.debugOptions & MapDebugOptions::Collision) {
}
GeometryTile::~GeometryTile() {
@@ -61,7 +78,6 @@ void GeometryTile::markObsolete() {
void GeometryTile::setError(std::exception_ptr err) {
loaded = true;
- renderable = false;
observer->onTileError(*this, err);
}
@@ -74,25 +90,6 @@ void GeometryTile::setData(std::unique_ptr<const GeometryTileData> data_) {
worker.invoke(&GeometryTileWorker::setData, std::move(data_), correlationID);
}
-void GeometryTile::setPlacementConfig(const PlacementConfig& desiredConfig) {
- if (requestedConfig == desiredConfig) {
- return;
- }
-
- // Mark the tile as pending again if it was complete before to prevent signaling a complete
- // state despite pending parse operations.
- pending = true;
-
- ++correlationID;
- requestedConfig = desiredConfig;
- placementThrottler.invoke();
-}
-
-void GeometryTile::invokePlacement() {
- if (requestedConfig) {
- worker.invoke(&GeometryTileWorker::setPlacementConfig, *requestedConfig, correlationID);
- }
-}
void GeometryTile::setLayers(const std::vector<Immutable<Layer::Impl>>& layers) {
// Mark the tile as pending again if it was complete before to prevent signaling a complete
@@ -119,37 +116,47 @@ void GeometryTile::setLayers(const std::vector<Immutable<Layer::Impl>>& layers)
worker.invoke(&GeometryTileWorker::setLayers, std::move(impls), correlationID);
}
-void GeometryTile::onLayout(LayoutResult result) {
- loaded = true;
- renderable = true;
+void GeometryTile::setShowCollisionBoxes(const bool showCollisionBoxes_) {
+ if (showCollisionBoxes != showCollisionBoxes_) {
+ showCollisionBoxes = showCollisionBoxes_;
+ ++correlationID;
+ worker.invoke(&GeometryTileWorker::setShowCollisionBoxes, showCollisionBoxes, correlationID);
+ }
+}
+
+void GeometryTile::onLayout(LayoutResult result, const uint64_t resultCorrelationID) {
+ // Don't mark ourselves loaded or renderable until the first successful placement
+ // TODO: Ideally we'd render this tile without symbols as long as this tile wasn't
+ // replacing a tile at a different zoom that _did_ have symbols.
+ (void)resultCorrelationID;
nonSymbolBuckets = std::move(result.nonSymbolBuckets);
featureIndex = std::move(result.featureIndex);
data = std::move(result.tileData);
- collisionTile.reset();
observer->onTileChanged(*this);
}
-void GeometryTile::onPlacement(PlacementResult result) {
+void GeometryTile::onPlacement(PlacementResult result, const uint64_t resultCorrelationID) {
loaded = true;
renderable = true;
- if (result.correlationID == correlationID) {
+ if (resultCorrelationID == correlationID) {
pending = false;
}
symbolBuckets = std::move(result.symbolBuckets);
- collisionTile = std::move(result.collisionTile);
if (result.glyphAtlasImage) {
glyphAtlasImage = std::move(*result.glyphAtlasImage);
}
if (result.iconAtlasImage) {
iconAtlasImage = std::move(*result.iconAtlasImage);
}
+
observer->onTileChanged(*this);
}
-void GeometryTile::onError(std::exception_ptr err) {
+void GeometryTile::onError(std::exception_ptr err, const uint64_t resultCorrelationID) {
loaded = true;
- pending = false;
- renderable = false;
+ if (resultCorrelationID == correlationID) {
+ pending = false;
+ }
observer->onTileError(*this, err);
}
@@ -161,27 +168,27 @@ void GeometryTile::getGlyphs(GlyphDependencies glyphDependencies) {
glyphManager.getGlyphs(*this, std::move(glyphDependencies));
}
-void GeometryTile::onImagesAvailable(ImageMap images) {
- worker.invoke(&GeometryTileWorker::onImagesAvailable, std::move(images));
+void GeometryTile::onImagesAvailable(ImageMap images, uint64_t imageCorrelationID) {
+ worker.invoke(&GeometryTileWorker::onImagesAvailable, std::move(images), imageCorrelationID);
}
-void GeometryTile::getImages(ImageDependencies imageDependencies) {
- imageManager.getImages(*this, std::move(imageDependencies));
+void GeometryTile::getImages(ImageRequestPair pair) {
+ imageManager.getImages(*this, std::move(pair));
}
void GeometryTile::upload(gl::Context& context) {
- auto upload = [&] (Bucket& bucket) {
+ auto uploadFn = [&] (Bucket& bucket) {
if (bucket.needsUpload()) {
bucket.upload(context);
}
};
for (auto& entry : nonSymbolBuckets) {
- upload(*entry.second);
+ uploadFn(*entry.second);
}
for (auto& entry : symbolBuckets) {
- upload(*entry.second);
+ uploadFn(*entry.second);
}
if (glyphAtlasImage) {
@@ -210,11 +217,21 @@ void GeometryTile::queryRenderedFeatures(
std::unordered_map<std::string, std::vector<Feature>>& result,
const GeometryCoordinates& queryGeometry,
const TransformState& transformState,
- const RenderStyle& style,
- const RenderedQueryOptions& options) {
+ const std::vector<const RenderLayer*>& layers,
+ const RenderedQueryOptions& options,
+ const CollisionIndex& collisionIndex) {
if (!featureIndex || !data) return;
+ // Determine the additional radius needed factoring in property functions
+ float additionalRadius = 0;
+ for (const RenderLayer* layer : layers) {
+ auto bucket = getBucket(*layer->baseImpl);
+ if (bucket) {
+ additionalRadius = std::max(additionalRadius, bucket->getQueryRadius(*layer));
+ }
+ }
+
featureIndex->query(result,
queryGeometry,
transformState.getAngle(),
@@ -222,10 +239,11 @@ void GeometryTile::queryRenderedFeatures(
std::pow(2, transformState.getZoom() - id.overscaledZ),
options,
*data,
- id.canonical,
- style,
- collisionTile.get(),
- *this);
+ id.toUnwrapped(),
+ sourceID,
+ layers,
+ collisionIndex,
+ additionalRadius);
}
void GeometryTile::querySourceFeatures(
@@ -264,4 +282,37 @@ void GeometryTile::querySourceFeatures(
}
}
+void GeometryTile::resetCrossTileIDs() {
+ for (auto& bucket : symbolBuckets) {
+ auto symbolBucket = dynamic_cast<SymbolBucket*>(bucket.second.get());
+ if (symbolBucket && symbolBucket->bucketInstanceId) {
+ symbolBucket->bucketInstanceId = 0;
+ for (auto& symbolInstance : symbolBucket->symbolInstances) {
+ symbolInstance.crossTileID = 0;
+ }
+ }
+ }
+}
+
+bool GeometryTile::holdForFade() const {
+ return mode == MapMode::Continuous &&
+ (fadeState == FadeState::NeedsFirstPlacement || fadeState == FadeState::NeedsSecondPlacement);
+}
+
+void GeometryTile::markRenderedIdeal() {
+ fadeState = FadeState::Loaded;
+}
+void GeometryTile::markRenderedPreviously() {
+ if (fadeState == FadeState::Loaded) {
+ fadeState = FadeState::NeedsFirstPlacement;
+ }
+}
+void GeometryTile::performedFadePlacement() {
+ if (fadeState == FadeState::NeedsFirstPlacement) {
+ fadeState = FadeState::NeedsSecondPlacement;
+ } else if (fadeState == FadeState::NeedsSecondPlacement) {
+ fadeState = FadeState::CanRemove;
+ }
+}
+
} // namespace mbgl