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Diffstat (limited to 'src/mbgl/tile/geometry_tile.cpp')
-rw-r--r--src/mbgl/tile/geometry_tile.cpp43
1 files changed, 15 insertions, 28 deletions
diff --git a/src/mbgl/tile/geometry_tile.cpp b/src/mbgl/tile/geometry_tile.cpp
index 82d0c91806..a99cb91d26 100644
--- a/src/mbgl/tile/geometry_tile.cpp
+++ b/src/mbgl/tile/geometry_tile.cpp
@@ -125,23 +125,16 @@ void GeometryTile::setShowCollisionBoxes(const bool showCollisionBoxes_) {
}
void GeometryTile::onLayout(LayoutResult result, const uint64_t resultCorrelationID) {
- // Don't mark ourselves loaded or renderable until the first successful placement
- // TODO: Ideally we'd render this tile without symbols as long as this tile wasn't
- // replacing a tile at a different zoom that _did_ have symbols.
- (void)resultCorrelationID;
- nonSymbolBuckets = std::move(result.nonSymbolBuckets);
- pendingFeatureIndex = std::move(result.featureIndex);
- pendingData = std::move(result.tileData);
- observer->onTileChanged(*this);
-}
-
-void GeometryTile::onPlacement(PlacementResult result, const uint64_t resultCorrelationID) {
loaded = true;
renderable = true;
if (resultCorrelationID == correlationID) {
pending = false;
}
- symbolBuckets = std::move(result.symbolBuckets);
+
+ buckets = std::move(result.buckets);
+
+ featureIndexPendingCommit = { std::move(result.featureIndex) };
+
if (result.glyphAtlasImage) {
glyphAtlasImage = std::move(*result.glyphAtlasImage);
}
@@ -183,11 +176,7 @@ void GeometryTile::upload(gl::Context& context) {
}
};
- for (auto& entry : nonSymbolBuckets) {
- uploadFn(*entry.second);
- }
-
- for (auto& entry : symbolBuckets) {
+ for (auto& entry : buckets) {
uploadFn(*entry.second);
}
@@ -203,7 +192,6 @@ void GeometryTile::upload(gl::Context& context) {
}
Bucket* GeometryTile::getBucket(const Layer::Impl& layer) const {
- const auto& buckets = layer.type == LayerType::Symbol ? symbolBuckets : nonSymbolBuckets;
const auto it = buckets.find(layer.id);
if (it == buckets.end()) {
return nullptr;
@@ -214,11 +202,11 @@ Bucket* GeometryTile::getBucket(const Layer::Impl& layer) const {
}
void GeometryTile::commitFeatureIndex() {
- if (pendingFeatureIndex) {
- featureIndex = std::move(pendingFeatureIndex);
- }
- if (pendingData) {
- data = std::move(pendingData);
+ // We commit our pending FeatureIndex when a global placement has run,
+ // synchronizing the global CollisionIndex with the latest buckets/FeatureIndex
+ if (featureIndexPendingCommit) {
+ featureIndex = std::move(*featureIndexPendingCommit);
+ featureIndexPendingCommit = nullopt;
}
}
@@ -230,7 +218,7 @@ void GeometryTile::queryRenderedFeatures(
const RenderedQueryOptions& options,
const CollisionIndex& collisionIndex) {
- if (!featureIndex || !data) return;
+ if (!getData()) return;
// Determine the additional radius needed factoring in property functions
float additionalRadius = 0;
@@ -247,7 +235,6 @@ void GeometryTile::queryRenderedFeatures(
util::tileSize * id.overscaleFactor(),
std::pow(2, transformState.getZoom() - id.overscaledZ),
options,
- *data,
id.toUnwrapped(),
sourceID,
layers,
@@ -259,8 +246,8 @@ void GeometryTile::querySourceFeatures(
std::vector<Feature>& result,
const SourceQueryOptions& options) {
- // Data not yet available
- if (!data) {
+ // Data not yet available, or tile is empty
+ if (!getData()) {
return;
}
@@ -273,7 +260,7 @@ void GeometryTile::querySourceFeatures(
for (auto sourceLayer : *options.sourceLayers) {
// Go throught all sourceLayers, if any
// to gather all the features
- auto layer = data->getLayer(sourceLayer);
+ auto layer = getData()->getLayer(sourceLayer);
if (layer) {
auto featureCount = layer->featureCount();