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-rw-r--r--src/mbgl/style/light_impl.hpp46
1 files changed, 1 insertions, 45 deletions
diff --git a/src/mbgl/style/light_impl.hpp b/src/mbgl/style/light_impl.hpp
index f094c9d462..06c5307c4f 100644
--- a/src/mbgl/style/light_impl.hpp
+++ b/src/mbgl/style/light_impl.hpp
@@ -1,55 +1,11 @@
#pragma once
#include <mbgl/style/light.hpp>
-#include <mbgl/style/property_value.hpp>
-#include <mbgl/style/types.hpp>
-#include <mbgl/style/position.hpp>
-#include <mbgl/style/properties.hpp>
-#include <mbgl/renderer/property_evaluator.hpp>
-#include <mbgl/util/color.hpp>
-#include <mbgl/util/indexed_tuple.hpp>
+#include <mbgl/style/light_properties.hpp>
namespace mbgl {
namespace style {
-template <class T>
-class LightProperty {
-public:
- using TransitionableType = Transitionable<PropertyValue<T>>;
- using UnevaluatedType = Transitioning<PropertyValue<T>>;
- using EvaluatorType = PropertyEvaluator<T>;
- using PossiblyEvaluatedType = T;
- using Type = T;
- static constexpr bool IsDataDriven = false;
-};
-
-struct LightAnchor : LightProperty<LightAnchorType> {
- static LightAnchorType defaultValue() {
- return LightAnchorType::Viewport;
- }
-};
-
-struct LightPosition : LightProperty<Position> {
- static Position defaultValue() {
- std::array<float, 3> default_ = { { 1.15, 210, 30 } };
- return Position{ { default_ } };
- }
-};
-
-struct LightColor : LightProperty<Color> {
- static Color defaultValue() {
- return Color::white();
- }
-};
-
-struct LightIntensity : LightProperty<float> {
- static float defaultValue() {
- return 0.5;
- }
-};
-
-using LightProperties = Properties<LightAnchor, LightPosition, LightColor, LightIntensity>;
-
class Light::Impl {
public:
LightProperties::Transitionable properties;