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path: root/src/mbgl/style/layers/heatmap_layer.cpp
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Diffstat (limited to 'src/mbgl/style/layers/heatmap_layer.cpp')
-rw-r--r--src/mbgl/style/layers/heatmap_layer.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/mbgl/style/layers/heatmap_layer.cpp b/src/mbgl/style/layers/heatmap_layer.cpp
index df00558135..a82eceb026 100644
--- a/src/mbgl/style/layers/heatmap_layer.cpp
+++ b/src/mbgl/style/layers/heatmap_layer.cpp
@@ -108,26 +108,26 @@ PropertyValue<float> HeatmapLayer::getDefaultHeatmapRadius() {
}
PropertyValue<float> HeatmapLayer::getHeatmapRadius() const {
- return impl().paint.template get<HeatmapRadius>().value;
+ return impl().paint.heatmapRadius.value;
}
void HeatmapLayer::setHeatmapRadius(PropertyValue<float> value) {
if (value == getHeatmapRadius())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapRadius>().value = value;
+ impl_->paint.heatmapRadius.value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
void HeatmapLayer::setHeatmapRadiusTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapRadius>().options = options;
+ impl_->paint.heatmapRadius.options = options;
baseImpl = std::move(impl_);
}
TransitionOptions HeatmapLayer::getHeatmapRadiusTransition() const {
- return impl().paint.template get<HeatmapRadius>().options;
+ return impl().paint.heatmapRadius.options;
}
PropertyValue<float> HeatmapLayer::getDefaultHeatmapWeight() {
@@ -135,26 +135,26 @@ PropertyValue<float> HeatmapLayer::getDefaultHeatmapWeight() {
}
PropertyValue<float> HeatmapLayer::getHeatmapWeight() const {
- return impl().paint.template get<HeatmapWeight>().value;
+ return impl().paint.heatmapWeight.value;
}
void HeatmapLayer::setHeatmapWeight(PropertyValue<float> value) {
if (value == getHeatmapWeight())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapWeight>().value = value;
+ impl_->paint.heatmapWeight.value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
void HeatmapLayer::setHeatmapWeightTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapWeight>().options = options;
+ impl_->paint.heatmapWeight.options = options;
baseImpl = std::move(impl_);
}
TransitionOptions HeatmapLayer::getHeatmapWeightTransition() const {
- return impl().paint.template get<HeatmapWeight>().options;
+ return impl().paint.heatmapWeight.options;
}
PropertyValue<float> HeatmapLayer::getDefaultHeatmapIntensity() {
@@ -162,26 +162,26 @@ PropertyValue<float> HeatmapLayer::getDefaultHeatmapIntensity() {
}
PropertyValue<float> HeatmapLayer::getHeatmapIntensity() const {
- return impl().paint.template get<HeatmapIntensity>().value;
+ return impl().paint.heatmapIntensity.value;
}
void HeatmapLayer::setHeatmapIntensity(PropertyValue<float> value) {
if (value == getHeatmapIntensity())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapIntensity>().value = value;
+ impl_->paint.heatmapIntensity.value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
void HeatmapLayer::setHeatmapIntensityTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapIntensity>().options = options;
+ impl_->paint.heatmapIntensity.options = options;
baseImpl = std::move(impl_);
}
TransitionOptions HeatmapLayer::getHeatmapIntensityTransition() const {
- return impl().paint.template get<HeatmapIntensity>().options;
+ return impl().paint.heatmapIntensity.options;
}
ColorRampPropertyValue HeatmapLayer::getDefaultHeatmapColor() {
@@ -191,26 +191,26 @@ ColorRampPropertyValue HeatmapLayer::getDefaultHeatmapColor() {
}
ColorRampPropertyValue HeatmapLayer::getHeatmapColor() const {
- return impl().paint.template get<HeatmapColor>().value;
+ return impl().paint.heatmapColor.value;
}
void HeatmapLayer::setHeatmapColor(ColorRampPropertyValue value) {
if (value == getHeatmapColor())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapColor>().value = value;
+ impl_->paint.heatmapColor.value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
void HeatmapLayer::setHeatmapColorTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapColor>().options = options;
+ impl_->paint.heatmapColor.options = options;
baseImpl = std::move(impl_);
}
TransitionOptions HeatmapLayer::getHeatmapColorTransition() const {
- return impl().paint.template get<HeatmapColor>().options;
+ return impl().paint.heatmapColor.options;
}
PropertyValue<float> HeatmapLayer::getDefaultHeatmapOpacity() {
@@ -218,26 +218,26 @@ PropertyValue<float> HeatmapLayer::getDefaultHeatmapOpacity() {
}
PropertyValue<float> HeatmapLayer::getHeatmapOpacity() const {
- return impl().paint.template get<HeatmapOpacity>().value;
+ return impl().paint.heatmapOpacity.value;
}
void HeatmapLayer::setHeatmapOpacity(PropertyValue<float> value) {
if (value == getHeatmapOpacity())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapOpacity>().value = value;
+ impl_->paint.heatmapOpacity.value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
void HeatmapLayer::setHeatmapOpacityTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapOpacity>().options = options;
+ impl_->paint.heatmapOpacity.options = options;
baseImpl = std::move(impl_);
}
TransitionOptions HeatmapLayer::getHeatmapOpacityTransition() const {
- return impl().paint.template get<HeatmapOpacity>().options;
+ return impl().paint.heatmapOpacity.options;
}
using namespace conversion;