diff options
Diffstat (limited to 'src/mbgl/renderer/sources/render_image_source.hpp')
-rw-r--r-- | src/mbgl/renderer/sources/render_image_source.hpp | 29 |
1 files changed, 11 insertions, 18 deletions
diff --git a/src/mbgl/renderer/sources/render_image_source.hpp b/src/mbgl/renderer/sources/render_image_source.hpp index 5175cbf4a4..72cf4cea61 100644 --- a/src/mbgl/renderer/sources/render_image_source.hpp +++ b/src/mbgl/renderer/sources/render_image_source.hpp @@ -5,13 +5,8 @@ #include <mbgl/style/sources/image_source_impl.hpp> namespace mbgl { -class RenderLayer; -class PaintParameters; -class RasterBucket; -namespace gl { -class Context; -} // namespace gl +class RasterBucket; class RenderImageSource : public RenderSource { public: @@ -20,9 +15,8 @@ public: bool isLoaded() const final; - void startRender(Painter&) final; - void render(Painter&, PaintParameters&, const RenderLayer&); - void finishRender(Painter&) final; + void startRender(PaintParameters&) final; + void finishRender(PaintParameters&) final; void update(Immutable<style::Source::Impl>, const std::vector<Immutable<style::Layer::Impl>>&, @@ -30,37 +24,36 @@ public: bool needsRelayout, const TileParameters&) final; - std::map<UnwrappedTileID, RenderTile>& getRenderTiles() final { - return tiles; + std::vector<std::reference_wrapper<RenderTile>> getRenderTiles() final { + return {}; } std::unordered_map<std::string, std::vector<Feature>> queryRenderedFeatures(const ScreenLineString& geometry, const TransformState& transformState, - const RenderStyle& style, - const RenderedQueryOptions& options) const final; + const std::vector<const RenderLayer*>& layers, + const RenderedQueryOptions& options, + const CollisionIndex& collisionIndex) const final; std::vector<Feature> querySourceFeatures(const SourceQueryOptions&) const final; - void setCacheSize(size_t) final { - } void onLowMemory() final { } void dumpDebugLogs() const final; private: + friend class RenderRasterLayer; + const style::ImageSource::Impl& impl() const; - std::map<UnwrappedTileID, RenderTile> tiles; std::vector<UnwrappedTileID> tileIds; std::unique_ptr<RasterBucket> bucket; std::vector<mat4> matrices; - bool shouldRender; }; template <> inline bool RenderSource::is<RenderImageSource>() const { - return baseImpl->type == SourceType::Image; + return baseImpl->type == style::SourceType::Image; } } // namespace mbgl |