diff options
Diffstat (limited to 'src/mbgl/renderer/renderer_impl.cpp')
-rw-r--r-- | src/mbgl/renderer/renderer_impl.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mbgl/renderer/renderer_impl.cpp b/src/mbgl/renderer/renderer_impl.cpp index d975d5d9a7..514d02808e 100644 --- a/src/mbgl/renderer/renderer_impl.cpp +++ b/src/mbgl/renderer/renderer_impl.cpp @@ -443,7 +443,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) { program.draw( parameters.context, gfx::Triangles(), - gl::DepthMode::disabled(), + gfx::DepthMode::disabled(), gl::StencilMode { gl::StencilMode::Always(), static_cast<int32_t>(clipID.second.reference.to_ulong()), @@ -478,7 +478,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) { // Render tile clip boundaries, using stencil buffer to calculate fill color. if (parameters.debugOptions & MapDebugOptions::StencilClip) { parameters.context.setStencilMode(gl::StencilMode::disabled()); - parameters.context.setDepthMode(gl::DepthMode::disabled()); + parameters.context.setDepthMode(gfx::DepthMode::disabled()); parameters.context.setColorMode(gfx::ColorMode::unblended()); parameters.context.program = 0; @@ -561,7 +561,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) { // Render the depth buffer. if (parameters.debugOptions & MapDebugOptions::DepthBuffer) { parameters.context.setStencilMode(gl::StencilMode::disabled()); - parameters.context.setDepthMode(gl::DepthMode::disabled()); + parameters.context.setDepthMode(gfx::DepthMode::disabled()); parameters.context.setColorMode(gfx::ColorMode::unblended()); parameters.context.program = 0; |