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path: root/src/mbgl/renderer/render_tile.cpp
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Diffstat (limited to 'src/mbgl/renderer/render_tile.cpp')
-rw-r--r--src/mbgl/renderer/render_tile.cpp70
1 files changed, 44 insertions, 26 deletions
diff --git a/src/mbgl/renderer/render_tile.cpp b/src/mbgl/renderer/render_tile.cpp
index 35b34833e4..64790938ef 100644
--- a/src/mbgl/renderer/render_tile.cpp
+++ b/src/mbgl/renderer/render_tile.cpp
@@ -74,6 +74,8 @@ void RenderTile::finishRender(PaintParameters& parameters) {
static const style::Properties<>::PossiblyEvaluated properties {};
static const DebugProgram::PaintPropertyBinders paintAttributeData(properties, 0);
+ auto& program = parameters.programs.debug;
+
if (parameters.debugOptions & (MapDebugOptions::Timestamps | MapDebugOptions::ParseStatus)) {
if (!tile.debugBucket || tile.debugBucket->renderable != tile.isRenderable() ||
tile.debugBucket->complete != tile.isComplete() ||
@@ -85,41 +87,51 @@ void RenderTile::finishRender(PaintParameters& parameters) {
tile.expires, parameters.debugOptions, parameters.context);
}
- parameters.programs.debug.draw(
+ const auto allAttributeBindings = program.computeAllAttributeBindings(
+ *tile.debugBucket->vertexBuffer,
+ paintAttributeData,
+ properties
+ );
+
+ program.draw(
parameters.context,
gl::Lines { 4.0f * parameters.pixelRatio },
gl::DepthMode::disabled(),
parameters.stencilModeForClipping(clip),
gl::ColorMode::unblended(),
- DebugProgram::UniformValues {
- uniforms::u_matrix::Value{ matrix },
- uniforms::u_color::Value{ Color::white() }
- },
- *tile.debugBucket->vertexBuffer,
*tile.debugBucket->indexBuffer,
tile.debugBucket->segments,
- paintAttributeData,
- properties,
- parameters.state.getZoom(),
+ program.computeAllUniformValues(
+ DebugProgram::UniformValues {
+ uniforms::u_matrix::Value{ matrix },
+ uniforms::u_color::Value{ Color::white() }
+ },
+ paintAttributeData,
+ properties,
+ parameters.state.getZoom()
+ ),
+ allAttributeBindings,
"debug"
);
- parameters.programs.debug.draw(
+ program.draw(
parameters.context,
gl::Lines { 2.0f * parameters.pixelRatio },
gl::DepthMode::disabled(),
parameters.stencilModeForClipping(clip),
gl::ColorMode::unblended(),
- DebugProgram::UniformValues {
- uniforms::u_matrix::Value{ matrix },
- uniforms::u_color::Value{ Color::black() }
- },
- *tile.debugBucket->vertexBuffer,
*tile.debugBucket->indexBuffer,
tile.debugBucket->segments,
- paintAttributeData,
- properties,
- parameters.state.getZoom(),
+ program.computeAllUniformValues(
+ DebugProgram::UniformValues {
+ uniforms::u_matrix::Value{ matrix },
+ uniforms::u_color::Value{ Color::black() }
+ },
+ paintAttributeData,
+ properties,
+ parameters.state.getZoom()
+ ),
+ allAttributeBindings,
"debug"
);
}
@@ -131,16 +143,22 @@ void RenderTile::finishRender(PaintParameters& parameters) {
gl::DepthMode::disabled(),
parameters.stencilModeForClipping(clip),
gl::ColorMode::unblended(),
- DebugProgram::UniformValues {
- uniforms::u_matrix::Value{ matrix },
- uniforms::u_color::Value{ Color::red() }
- },
- parameters.staticData.tileVertexBuffer,
parameters.staticData.tileBorderIndexBuffer,
parameters.staticData.tileBorderSegments,
- paintAttributeData,
- properties,
- parameters.state.getZoom(),
+ program.computeAllUniformValues(
+ DebugProgram::UniformValues {
+ uniforms::u_matrix::Value{ matrix },
+ uniforms::u_color::Value{ Color::red() }
+ },
+ paintAttributeData,
+ properties,
+ parameters.state.getZoom()
+ ),
+ program.computeAllAttributeBindings(
+ parameters.staticData.tileVertexBuffer,
+ paintAttributeData,
+ properties
+ ),
"debug"
);
}