diff options
Diffstat (limited to 'src/mbgl/renderer/render_layer.hpp')
-rw-r--r-- | src/mbgl/renderer/render_layer.hpp | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/src/mbgl/renderer/render_layer.hpp b/src/mbgl/renderer/render_layer.hpp index 55831cb72c..3e2f1d7525 100644 --- a/src/mbgl/renderer/render_layer.hpp +++ b/src/mbgl/renderer/render_layer.hpp @@ -4,6 +4,7 @@ #include <mbgl/style/layer_impl.hpp> #include <mbgl/style/layer_type.hpp> #include <mbgl/tile/geometry_tile_data.hpp> +#include <mbgl/util/mat4.hpp> #include <memory> #include <string> @@ -17,6 +18,7 @@ class PropertyEvaluationParameters; class PaintParameters; class RenderSource; class RenderTile; +class TransformState; class RenderLayer { protected: @@ -69,8 +71,9 @@ public: const GeometryCoordinates&, const GeometryTileFeature&, const float, + const TransformState&, const float, - const float) const { return false; }; + const mat4&) const { return false; }; virtual std::unique_ptr<Bucket> createBucket(const BucketParameters&, const std::vector<const RenderLayer*>&) const = 0; @@ -82,6 +85,11 @@ public: friend std::string layoutKey(const RenderLayer&); protected: + // Checks whether the current hardware can render this layer. If it can't, we'll show a warning + // in the console to inform the developer. + void checkRenderability(const PaintParameters&, uint32_t activeBindingCount); + +protected: // renderTiles are exposed directly to CrossTileSymbolIndex and Placement so they // can update opacities in the symbol buckets immediately before rendering friend class CrossTileSymbolIndex; @@ -92,6 +100,12 @@ protected: // Stores what render passes this layer is currently enabled for. This depends on the // evaluated StyleProperties object and is updated accordingly. RenderPass passes = RenderPass::None; + +private: + // Some layers may not render correctly on some hardware when the vertex attribute limit of + // that GPU is exceeded. More attributes are used when adding many data driven paint properties + // to a layer. + bool hasRenderFailures = false; }; } // namespace mbgl |