summaryrefslogtreecommitdiff
path: root/src/mbgl/renderer/placement_state.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mbgl/renderer/placement_state.hpp')
-rw-r--r--src/mbgl/renderer/placement_state.hpp70
1 files changed, 0 insertions, 70 deletions
diff --git a/src/mbgl/renderer/placement_state.hpp b/src/mbgl/renderer/placement_state.hpp
deleted file mode 100644
index 07c655ca03..0000000000
--- a/src/mbgl/renderer/placement_state.hpp
+++ /dev/null
@@ -1,70 +0,0 @@
-#pragma once
-
-#include <mbgl/map/transform_state.hpp>
-#include <mbgl/style/collection.hpp>
-#include <mbgl/style/layer.hpp>
-#include <mbgl/tile/tile_id.hpp>
-#include <mbgl/util/chrono.hpp>
-#include <mbgl/util/optional.hpp>
-
-#include <functional>
-#include <map>
-#include <string>
-
-namespace mbgl {
-
-// TODO: Placeholder
-class CollisionIndex {
-public:
- CollisionIndex(const TransformState&) {}
-};
-
-class RenderLayer;
-class RenderSymbolLayer;
-class RenderSource;
-
-struct CollisionFadeTimes {
- TimePoint latestStart;
- Duration fadeDuration;
-};
-
-class LayerPlacementState {
-public:
- LayerPlacementState();
- bool continuePlacement(RenderSymbolLayer& renderLayer,
- CollisionIndex& collisionIndex,
- const bool showCollisionBoxes,
- std::function<bool()> shouldPausePlacement);
-
-private:
- size_t currentTileIndex;
-};
-
-class PlacementState
-{
-public:
- PlacementState(const TransformState& transformState,
- const std::vector<RenderLayer>& order,
- const bool forceFullPlacement,
- const bool showCollisionBoxes,
- Duration fadeDuration,
- optional<PlacementState>& previousPlacement);
-
- bool isDone() const { return done; }
- bool stillFading() const;
-
- void continuePlacement(std::vector<RenderLayer>& order, std::vector<RenderSource>& sources);
-
-private:
- CollisionIndex collisionIndex;
- bool done;
- size_t currentLayerIndex;
- bool forceFullPlacement;
- bool showCollisionBoxes;
- TimePoint delayUntil;
- CollisionFadeTimes collisionFadeTimes;
- optional<LayerPlacementState> inProgressLayer;
-
-};
-
-}; // mbgl