diff options
Diffstat (limited to 'src/mbgl/renderer/painters/painter_symbol.cpp')
-rw-r--r-- | src/mbgl/renderer/painters/painter_symbol.cpp | 29 |
1 files changed, 24 insertions, 5 deletions
diff --git a/src/mbgl/renderer/painters/painter_symbol.cpp b/src/mbgl/renderer/painters/painter_symbol.cpp index dc80f096f4..4e4a69bfce 100644 --- a/src/mbgl/renderer/painters/painter_symbol.cpp +++ b/src/mbgl/renderer/painters/painter_symbol.cpp @@ -10,6 +10,7 @@ #include <mbgl/programs/collision_box_program.hpp> #include <mbgl/util/math.hpp> #include <mbgl/tile/geometry_tile.hpp> +#include <mbgl/layout/symbol_projection.hpp> #include <cmath> @@ -52,6 +53,7 @@ void Painter::renderSymbol(PaintParameters& parameters, colorModeForRenderPass(), std::move(uniformValues), *buffers.vertexBuffer, + *buffers.dynamicVertexBuffer, *symbolSizeBinder, *buffers.indexBuffer, buffers.segments, @@ -64,10 +66,19 @@ void Painter::renderSymbol(PaintParameters& parameters, assert(dynamic_cast<GeometryTile*>(&tile.tile)); GeometryTile& geometryTile = static_cast<GeometryTile&>(tile.tile); + if (bucket.hasIconData()) { auto values = layer.iconPropertyValues(layout); auto paintPropertyValues = layer.iconPaintProperties(); + const bool alongLine = bucket.layout.get<SymbolPlacement>() == SymbolPlacementType::Line && + bucket.layout.get<IconRotationAlignment>() == AlignmentType::Map; + + if (alongLine) { + reprojectLineLabels(bucket, tile.matrix, false, values, tile, *(bucket.iconSizeBinder), state, frameHistory); + context.updateVertexBuffer(std::move(bucket.icon.dynamicVertices), *bucket.icon.dynamicVertexBuffer); + } + const bool iconScaled = layout.get<IconSize>().constantOr(1.0) != 1.0 || bucket.iconsNeedLinear; const bool iconTransformed = values.rotationAlignment == AlignmentType::Map || state.getPitch() != 0; @@ -80,7 +91,7 @@ void Painter::renderSymbol(PaintParameters& parameters, if (bucket.sdfIcons) { if (values.hasHalo) { draw(parameters.programs.symbolIconSDF, - SymbolSDFIconProgram::uniformValues(false, values, texsize, pixelsToGLUnits, tile, state, SymbolSDFPart::Halo), + SymbolSDFIconProgram::uniformValues(false, values, texsize, pixelsToGLUnits, alongLine, tile, state, SymbolSDFPart::Halo), bucket.icon, bucket.iconSizeBinder, values, @@ -90,7 +101,7 @@ void Painter::renderSymbol(PaintParameters& parameters, if (values.hasFill) { draw(parameters.programs.symbolIconSDF, - SymbolSDFIconProgram::uniformValues(false, values, texsize, pixelsToGLUnits, tile, state, SymbolSDFPart::Fill), + SymbolSDFIconProgram::uniformValues(false, values, texsize, pixelsToGLUnits, alongLine, tile, state, SymbolSDFPart::Fill), bucket.icon, bucket.iconSizeBinder, values, @@ -99,7 +110,7 @@ void Painter::renderSymbol(PaintParameters& parameters, } } else { draw(parameters.programs.symbolIcon, - SymbolIconProgram::uniformValues(false, values, texsize, pixelsToGLUnits, tile, state), + SymbolIconProgram::uniformValues(false, values, texsize, pixelsToGLUnits, alongLine, tile, state), bucket.icon, bucket.iconSizeBinder, values, @@ -114,11 +125,19 @@ void Painter::renderSymbol(PaintParameters& parameters, auto values = layer.textPropertyValues(layout); auto paintPropertyValues = layer.textPaintProperties(); + const bool alongLine = bucket.layout.get<SymbolPlacement>() == SymbolPlacementType::Line && + bucket.layout.get<TextRotationAlignment>() == AlignmentType::Map; + + if (alongLine) { + reprojectLineLabels(bucket, tile.matrix, true, values, tile, *(bucket.textSizeBinder), state, frameHistory); + context.updateVertexBuffer(std::move(bucket.text.dynamicVertices), *bucket.text.dynamicVertexBuffer); + } + const Size texsize = geometryTile.glyphAtlasTexture->size; if (values.hasHalo) { draw(parameters.programs.symbolGlyph, - SymbolSDFTextProgram::uniformValues(true, values, texsize, pixelsToGLUnits, tile, state, SymbolSDFPart::Halo), + SymbolSDFTextProgram::uniformValues(true, values, texsize, pixelsToGLUnits, alongLine, tile, state, SymbolSDFPart::Halo), bucket.text, bucket.textSizeBinder, values, @@ -128,7 +147,7 @@ void Painter::renderSymbol(PaintParameters& parameters, if (values.hasFill) { draw(parameters.programs.symbolGlyph, - SymbolSDFTextProgram::uniformValues(true, values, texsize, pixelsToGLUnits, tile, state, SymbolSDFPart::Fill), + SymbolSDFTextProgram::uniformValues(true, values, texsize, pixelsToGLUnits, alongLine, tile, state, SymbolSDFPart::Fill), bucket.text, bucket.textSizeBinder, values, |