diff options
Diffstat (limited to 'src/mbgl/renderer/painter_debug.cpp')
-rw-r--r-- | src/mbgl/renderer/painter_debug.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/mbgl/renderer/painter_debug.cpp b/src/mbgl/renderer/painter_debug.cpp index b252e2e835..d4306d3e1a 100644 --- a/src/mbgl/renderer/painter_debug.cpp +++ b/src/mbgl/renderer/painter_debug.cpp @@ -4,6 +4,7 @@ #include <mbgl/map/tile_data.hpp> #include <mbgl/shader/plain_shader.hpp> #include <mbgl/util/string.hpp> +#include <mbgl/gl/debugging.hpp> #ifndef BUFFER_OFFSET #define BUFFER_OFFSET(i) ((char *)nullptr + (i)) @@ -12,7 +13,7 @@ using namespace mbgl; void Painter::renderTileDebug(const Tile& tile) { - gl::group group(std::string { "debug " } + std::string(tile.id)); + gl::debugging::group group(std::string { "debug " } + std::string(tile.id)); assert(tile.data); if (debug) { prepareTile(tile); @@ -22,7 +23,7 @@ void Painter::renderTileDebug(const Tile& tile) { } void Painter::renderDebugText(DebugBucket& bucket, const mat4 &matrix) { - gl::group group("debug text"); + gl::debugging::group group("debug text"); config.depthTest = false; @@ -49,7 +50,7 @@ void Painter::renderDebugText(DebugBucket& bucket, const mat4 &matrix) { } void Painter::renderDebugFrame(const mat4 &matrix) { - gl::group group("debug frame"); + gl::debugging::group group("debug frame"); // Disable depth test and don't count this towards the depth buffer, // but *don't* disable stencil test, as we want to clip the red tile border @@ -72,7 +73,7 @@ void Painter::renderDebugText(const std::vector<std::string> &strings) { return; } - gl::group group("debug text"); + gl::debugging::group group("debug text"); config.depthTest = false; config.stencilTest = true; |