summaryrefslogtreecommitdiff
path: root/src/mbgl/renderer/painter.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mbgl/renderer/painter.hpp')
-rw-r--r--src/mbgl/renderer/painter.hpp17
1 files changed, 11 insertions, 6 deletions
diff --git a/src/mbgl/renderer/painter.hpp b/src/mbgl/renderer/painter.hpp
index 092c164033..83d051359b 100644
--- a/src/mbgl/renderer/painter.hpp
+++ b/src/mbgl/renderer/painter.hpp
@@ -10,11 +10,11 @@
#include <mbgl/geometry/vao.hpp>
#include <mbgl/geometry/static_vertex_buffer.hpp>
-#include <mbgl/renderer/gl_config.hpp>
+#include <mbgl/gl/gl_config.hpp>
#include <mbgl/style/types.hpp>
-#include <mbgl/platform/gl.hpp>
+#include <mbgl/gl/gl.hpp>
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/util/chrono.hpp>
@@ -66,9 +66,13 @@ class CollisionBoxShader;
struct ClipID;
+namespace util {
+class GLObjectStore;
+}
+
class Painter : private util::noncopyable {
public:
- Painter(MapData&, TransformState&);
+ Painter(MapData&, TransformState&, gl::GLObjectStore&);
~Painter();
void render(const Style& style,
@@ -93,8 +97,7 @@ public:
float contrastFactor(float contrast);
std::array<float, 3> spinWeights(float spin_value);
- void drawClippingMasks(const std::set<Source*>&);
- void drawClippingMask(const mat4& matrix, const ClipID& clip);
+ void drawClippingMasks(const std::map<TileID, ClipID>&);
bool needsAnimation() const;
@@ -119,7 +122,7 @@ private:
float scaleDivisor,
std::array<float, 2> texsize,
SDFShader& sdfShader,
- void (SymbolBucket::*drawSDF)(SDFShader&));
+ void (SymbolBucket::*drawSDF)(SDFShader&, gl::GLObjectStore&));
void setDepthSublayer(int n);
@@ -143,6 +146,8 @@ private:
MapData& data;
TransformState& state;
+ gl::GLObjectStore& glObjectStore;
+
FrameData frame;
int indent = 0;