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Diffstat (limited to 'src/mbgl/renderer/painter.hpp')
-rw-r--r--src/mbgl/renderer/painter.hpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mbgl/renderer/painter.hpp b/src/mbgl/renderer/painter.hpp
index bfa893f28e..28aa5aab44 100644
--- a/src/mbgl/renderer/painter.hpp
+++ b/src/mbgl/renderer/painter.hpp
@@ -10,7 +10,7 @@
#include <mbgl/gl/vao.hpp>
#include <mbgl/gl/context.hpp>
-#include <mbgl/shader/plain_vertex.hpp>
+#include <mbgl/shader/fill_vertex.hpp>
#include <mbgl/shader/raster_vertex.hpp>
#include <mbgl/style/style.hpp>
@@ -41,7 +41,7 @@ class SymbolBucket;
class RasterBucket;
class Shaders;
-class SDFShader;
+class SymbolSDFShader;
class PaintParameters;
struct ClipID;
@@ -121,8 +121,8 @@ private:
const RenderTile&,
float scaleDivisor,
std::array<float, 2> texsize,
- SDFShader& sdfShader,
- void (SymbolBucket::*drawSDF)(SDFShader&, gl::Context&, PaintMode),
+ SymbolSDFShader& sdfShader,
+ void (SymbolBucket::*drawSDF)(SymbolSDFShader&, gl::Context&, PaintMode),
// Layout
style::AlignmentType rotationAlignment,
@@ -188,8 +188,8 @@ private:
std::unique_ptr<Shaders> overdrawShaders;
#endif
- gl::VertexBuffer<PlainVertex> tileTriangleVertexBuffer;
- gl::VertexBuffer<PlainVertex> tileLineStripVertexBuffer;
+ gl::VertexBuffer<FillVertex> tileTriangleVertexBuffer;
+ gl::VertexBuffer<FillVertex> tileLineStripVertexBuffer;
gl::VertexBuffer<RasterVertex> rasterVertexBuffer;
gl::VertexArrayObject tileBorderArray;