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path: root/src/mbgl/renderer/layers/render_line_layer.cpp
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Diffstat (limited to 'src/mbgl/renderer/layers/render_line_layer.cpp')
-rw-r--r--src/mbgl/renderer/layers/render_line_layer.cpp34
1 files changed, 25 insertions, 9 deletions
diff --git a/src/mbgl/renderer/layers/render_line_layer.cpp b/src/mbgl/renderer/layers/render_line_layer.cpp
index 1b4a1c0ff7..361ad0c76b 100644
--- a/src/mbgl/renderer/layers/render_line_layer.cpp
+++ b/src/mbgl/renderer/layers/render_line_layer.cpp
@@ -62,19 +62,34 @@ void RenderLineLayer::render(PaintParameters& parameters, RenderSource*) {
LineBucket& bucket = *reinterpret_cast<LineBucket*>(tile.tile.getBucket(*baseImpl));
auto draw = [&] (auto& program, auto&& uniformValues) {
- program.get(evaluated).draw(
+ auto& programInstance = program.get(evaluated);
+
+ const auto& paintPropertyBinders = bucket.paintPropertyBinders.at(getID());
+
+ const auto allUniformValues = programInstance.computeAllUniformValues(
+ std::move(uniformValues),
+ paintPropertyBinders,
+ evaluated,
+ parameters.state.getZoom()
+ );
+ const auto allAttributeBindings = programInstance.computeAllAttributeBindings(
+ *bucket.vertexBuffer,
+ paintPropertyBinders,
+ evaluated
+ );
+
+ checkRenderability(parameters, programInstance.activeBindingCount(allAttributeBindings));
+
+ programInstance.draw(
parameters.context,
gl::Triangles(),
parameters.depthModeForSublayer(0, gl::DepthMode::ReadOnly),
parameters.stencilModeForClipping(tile.clip),
parameters.colorModeForRenderPass(),
- std::move(uniformValues),
- *bucket.vertexBuffer,
*bucket.indexBuffer,
bucket.segments,
- bucket.paintPropertyBinders.at(getID()),
- evaluated,
- parameters.state.getZoom(),
+ allUniformValues,
+ allAttributeBindings,
getID()
);
};
@@ -162,15 +177,16 @@ bool RenderLineLayer::queryIntersectsFeature(
const GeometryCoordinates& queryGeometry,
const GeometryTileFeature& feature,
const float zoom,
- const float bearing,
- const float pixelsToTileUnits) const {
+ const TransformState& transformState,
+ const float pixelsToTileUnits,
+ const mat4&) const {
// Translate query geometry
auto translatedQueryGeometry = FeatureIndex::translateQueryGeometry(
queryGeometry,
evaluated.get<style::LineTranslate>(),
evaluated.get<style::LineTranslateAnchor>(),
- bearing,
+ transformState.getAngle(),
pixelsToTileUnits);
// Evaluate function