summaryrefslogtreecommitdiff
path: root/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp')
-rw-r--r--src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
index 5ad2e53a5b..3c97ab7431 100644
--- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
+++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
@@ -44,6 +44,7 @@ void RenderFillExtrusionLayer::evaluate(const PropertyEvaluationParameters& para
passes = (properties->evaluated.get<style::FillExtrusionOpacity>() > 0)
? (RenderPass::Translucent | RenderPass::Pass3D)
: RenderPass::None;
+ properties->renderPasses = mbgl::underlying_type(passes);
evaluatedProperties = std::move(properties);
}
@@ -67,7 +68,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters) {
const auto& evaluated = static_cast<const FillExtrusionLayerProperties&>(*evaluatedProperties).evaluated;
const auto& crossfade = static_cast<const FillExtrusionLayerProperties&>(*evaluatedProperties).crossfade;
- if (evaluated.get<FillExtrusionOpacity>() == 0) {
+ if (evaluatedProperties->renderPasses == mbgl::underlying_type(RenderPass::None)) {
return;
}
@@ -121,7 +122,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters) {
// Draw solid color extrusions
auto drawTiles = [&](const gfx::StencilMode& stencilMode_, const gfx::ColorMode& colorMode_, const std::string& name) {
for (const RenderTile& tile : *renderTiles) {
- const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl);
+ const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass);
if (!renderData) {
continue;
}
@@ -168,7 +169,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters) {
const auto fillPatternValue = evaluated.get<FillExtrusionPattern>().constantOr(mbgl::Faded<std::basic_string<char> >{"", ""});
auto drawTiles = [&](const gfx::StencilMode& stencilMode_, const gfx::ColorMode& colorMode_, const std::string& name) {
for (const RenderTile& tile : *renderTiles) {
- const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl);
+ const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass);
if (!renderData) {
continue;
}