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Diffstat (limited to 'src/mbgl/renderer/layers/render_custom_layer.cpp')
-rw-r--r--src/mbgl/renderer/layers/render_custom_layer.cpp33
1 files changed, 17 insertions, 16 deletions
diff --git a/src/mbgl/renderer/layers/render_custom_layer.cpp b/src/mbgl/renderer/layers/render_custom_layer.cpp
index a429b8d82e..be9f64d9eb 100644
--- a/src/mbgl/renderer/layers/render_custom_layer.cpp
+++ b/src/mbgl/renderer/layers/render_custom_layer.cpp
@@ -6,23 +6,24 @@
#include <mbgl/style/layers/custom_layer_impl.hpp>
#include <mbgl/map/transform_state.hpp>
#include <mbgl/gl/gl.hpp>
+#include <mbgl/util/mat4.hpp>
namespace mbgl {
using namespace style;
RenderCustomLayer::RenderCustomLayer(Immutable<style::CustomLayer::Impl> _impl)
- : RenderLayer(LayerType::Custom, _impl) {
+ : RenderLayer(LayerType::Custom, _impl), host(_impl->host) {
+ assert(BackendScope::exists());
+ host->initialize();
}
RenderCustomLayer::~RenderCustomLayer() {
assert(BackendScope::exists());
- if (initialized) {
- if (contextDestroyed && impl().contextLostFn ) {
- impl().contextLostFn(impl().context);
- } else if (!contextDestroyed && impl().deinitializeFn) {
- impl().deinitializeFn(impl().context);
- }
+ if (contextDestroyed) {
+ host->contextLost();
+ } else {
+ host->deinitialize();
}
}
@@ -44,15 +45,13 @@ std::unique_ptr<Bucket> RenderCustomLayer::createBucket(const BucketParameters&,
}
void RenderCustomLayer::render(PaintParameters& paintParameters, RenderSource*) {
- if (context != impl().context || !initialized) {
+ if (host != impl().host) {
//If the context changed, deinitialize the previous one before initializing the new one.
- if (context && !contextDestroyed && impl().deinitializeFn) {
- MBGL_CHECK_ERROR(impl().deinitializeFn(context));
+ if (host && !contextDestroyed) {
+ MBGL_CHECK_ERROR(host->deinitialize());
}
- context = impl().context;
- assert(impl().initializeFn);
- MBGL_CHECK_ERROR(impl().initializeFn(impl().context));
- initialized = true;
+ host = impl().host;
+ MBGL_CHECK_ERROR(host->initialize());
}
gl::Context& glContext = paintParameters.context;
@@ -74,9 +73,11 @@ void RenderCustomLayer::render(PaintParameters& paintParameters, RenderSource*)
parameters.bearing = -state.getAngle() * util::RAD2DEG;
parameters.pitch = state.getPitch();
parameters.fieldOfView = state.getFieldOfView();
+ mat4 projMatrix;
+ state.getProjMatrix(projMatrix);
+ parameters.projectionMatrix = projMatrix;
- assert(impl().renderFn);
- MBGL_CHECK_ERROR(impl().renderFn(context, parameters));
+ MBGL_CHECK_ERROR(host->render(parameters));
// Reset the view back to our original one, just in case the CustomLayer changed
// the viewport or Framebuffer.