diff options
Diffstat (limited to 'src/mbgl/renderer/layers/render_circle_layer.cpp')
-rw-r--r-- | src/mbgl/renderer/layers/render_circle_layer.cpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/src/mbgl/renderer/layers/render_circle_layer.cpp b/src/mbgl/renderer/layers/render_circle_layer.cpp index 51a5ecd7d6..fe2e7cd42d 100644 --- a/src/mbgl/renderer/layers/render_circle_layer.cpp +++ b/src/mbgl/renderer/layers/render_circle_layer.cpp @@ -1,5 +1,10 @@ #include <mbgl/renderer/layers/render_circle_layer.hpp> #include <mbgl/renderer/buckets/circle_bucket.hpp> +#include <mbgl/renderer/render_tile.hpp> +#include <mbgl/renderer/paint_parameters.hpp> +#include <mbgl/programs/programs.hpp> +#include <mbgl/programs/circle_program.hpp> +#include <mbgl/tile/tile.hpp> #include <mbgl/style/layers/circle_layer_impl.hpp> #include <mbgl/geometry/feature_index.hpp> #include <mbgl/util/math.hpp> @@ -7,6 +12,8 @@ namespace mbgl { +using namespace style; + RenderCircleLayer::RenderCircleLayer(Immutable<style::CircleLayer::Impl> _impl) : RenderLayer(style::LayerType::Circle, _impl), unevaluated(impl().paint.untransitioned()) { @@ -40,6 +47,52 @@ bool RenderCircleLayer::hasTransition() const { return unevaluated.hasTransition(); } +void RenderCircleLayer::render(PaintParameters& parameters, RenderSource*) { + if (parameters.pass == RenderPass::Opaque) { + return; + } + + const bool scaleWithMap = evaluated.get<CirclePitchScale>() == CirclePitchScaleType::Map; + const bool pitchWithMap = evaluated.get<CirclePitchAlignment>() == AlignmentType::Map; + + for (const RenderTile& tile : renderTiles) { + assert(dynamic_cast<CircleBucket*>(tile.tile.getBucket(*baseImpl))); + CircleBucket& bucket = *reinterpret_cast<CircleBucket*>(tile.tile.getBucket(*baseImpl)); + + parameters.programs.circle.get(evaluated).draw( + parameters.context, + gl::Triangles(), + parameters.depthModeForSublayer(0, gl::DepthMode::ReadOnly), + parameters.mapMode != MapMode::Continuous + ? parameters.stencilModeForClipping(tile.clip) + : gl::StencilMode::disabled(), + parameters.colorModeForRenderPass(), + CircleProgram::UniformValues { + uniforms::u_matrix::Value{ + tile.translatedMatrix(evaluated.get<CircleTranslate>(), + evaluated.get<CircleTranslateAnchor>(), + parameters.state) + }, + uniforms::u_scale_with_map::Value{ scaleWithMap }, + uniforms::u_extrude_scale::Value{ pitchWithMap + ? std::array<float, 2> {{ + tile.id.pixelsToTileUnits(1, parameters.state.getZoom()), + tile.id.pixelsToTileUnits(1, parameters.state.getZoom()) }} + : parameters.pixelsToGLUnits }, + uniforms::u_camera_to_center_distance::Value{ parameters.state.getCameraToCenterDistance() }, + uniforms::u_pitch_with_map::Value{ pitchWithMap } + }, + *bucket.vertexBuffer, + *bucket.indexBuffer, + bucket.segments, + bucket.paintPropertyBinders.at(getID()), + evaluated, + parameters.state.getZoom(), + getID() + ); + } +} + bool RenderCircleLayer::queryIntersectsFeature( const GeometryCoordinates& queryGeometry, const GeometryTileFeature& feature, |