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-rw-r--r--src/mbgl/renderer/bucket.hpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mbgl/renderer/bucket.hpp b/src/mbgl/renderer/bucket.hpp
index a978c06d6b..6c74b8309f 100644
--- a/src/mbgl/renderer/bucket.hpp
+++ b/src/mbgl/renderer/bucket.hpp
@@ -32,10 +32,10 @@ public:
// Feature geometries are also used to populate the feature index.
// Obtaining these is a costly operation, so we do it only once, and
// pass-by-const-ref the geometries as a second parameter.
- virtual void addFeature(const GeometryTileFeature&,
- const GeometryCollection&,
- const ImagePositions&,
- const PatternLayerMap&) {};
+ virtual void addFeature(const GeometryTileFeature&, const GeometryCollection&, const ImagePositions&,
+ const PatternLayerMap&, std::size_t){};
+
+ virtual void update(const FeatureStates&, const GeometryTileLayer&, const std::string&, const ImagePositions&) {}
// As long as this bucket has a Prepare render pass, this function is getting called. Typically,
// this only happens once when the bucket is being rendered for the first time.