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-rw-r--r--src/mbgl/programs/line_program.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/mbgl/programs/line_program.cpp b/src/mbgl/programs/line_program.cpp
index 74a1ba3162..9428b5d9d6 100644
--- a/src/mbgl/programs/line_program.cpp
+++ b/src/mbgl/programs/line_program.cpp
@@ -19,26 +19,26 @@ using namespace style;
static_assert(sizeof(LineLayoutVertex) == 12, "expected LineLayoutVertex size");
template <class Values, class...Args>
-Values makeValues(const RenderLinePaintProperties::PossiblyEvaluated& properties,
+Values makeValues(const style::LinePaintProperties::PossiblyEvaluated& properties,
const RenderTile& tile,
const TransformState& state,
const std::array<float, 2>& pixelsToGLUnits,
Args&&... args) {
return Values {
- uniforms::u_matrix::Value(
+ uniforms::matrix::Value(
tile.translatedMatrix(properties.get<LineTranslate>(),
properties.get<LineTranslateAnchor>(),
state)
),
- uniforms::u_ratio::Value( 1.0f / tile.id.pixelsToTileUnits(1.0, state.getZoom()) ),
- uniforms::u_gl_units_to_pixels::Value({ {1.0f / pixelsToGLUnits[0], 1.0f / pixelsToGLUnits[1]} }),
+ uniforms::ratio::Value( 1.0f / tile.id.pixelsToTileUnits(1.0, state.getZoom()) ),
+ uniforms::gl_units_to_pixels::Value({ {1.0f / pixelsToGLUnits[0], 1.0f / pixelsToGLUnits[1]} }),
std::forward<Args>(args)...
};
}
LineProgram::LayoutUniformValues
-LineProgram::layoutUniformValues(const RenderLinePaintProperties::PossiblyEvaluated& properties,
+LineProgram::layoutUniformValues(const style::LinePaintProperties::PossiblyEvaluated& properties,
const RenderTile& tile,
const TransformState& state,
const std::array<float, 2>& pixelsToGLUnits) {
@@ -51,7 +51,7 @@ LineProgram::layoutUniformValues(const RenderLinePaintProperties::PossiblyEvalua
}
LineSDFProgram::LayoutUniformValues
-LineSDFProgram::layoutUniformValues(const RenderLinePaintProperties::PossiblyEvaluated& properties,
+LineSDFProgram::layoutUniformValues(const style::LinePaintProperties::PossiblyEvaluated& properties,
float pixelRatio,
const RenderTile& tile,
const TransformState& state,
@@ -78,17 +78,17 @@ LineSDFProgram::layoutUniformValues(const RenderLinePaintProperties::PossiblyEva
tile,
state,
pixelsToGLUnits,
- uniforms::u_patternscale_a::Value( scaleA ),
- uniforms::u_patternscale_b::Value( scaleB ),
- uniforms::u_tex_y_a::Value( posA.y ),
- uniforms::u_tex_y_b::Value( posB.y ),
- uniforms::u_mix::Value( crossfade.t ),
- uniforms::u_sdfgamma::Value( atlasWidth / (std::min(widthA, widthB) * 256.0f * pixelRatio) / 2.0f )
+ uniforms::patternscale_a::Value( scaleA ),
+ uniforms::patternscale_b::Value( scaleB ),
+ uniforms::tex_y_a::Value( posA.y ),
+ uniforms::tex_y_b::Value( posB.y ),
+ uniforms::mix::Value( crossfade.t ),
+ uniforms::sdfgamma::Value( atlasWidth / (std::min(widthA, widthB) * 256.0f * pixelRatio) / 2.0f )
);
}
LinePatternProgram::LayoutUniformValues LinePatternProgram::layoutUniformValues(
- const RenderLinePaintProperties::PossiblyEvaluated& properties,
+ const style::LinePaintProperties::PossiblyEvaluated& properties,
const RenderTile& tile,
const TransformState& state,
const std::array<float, 2>& pixelsToGLUnits,
@@ -103,14 +103,14 @@ LinePatternProgram::LayoutUniformValues LinePatternProgram::layoutUniformValues(
tile,
state,
pixelsToGLUnits,
- uniforms::u_scale::Value ({ {pixelRatio, tileRatio, crossfade.fromScale, crossfade.toScale} }),
- uniforms::u_texsize::Value( atlasSize ),
- uniforms::u_fade::Value( crossfade.t )
+ uniforms::scale::Value ({ {pixelRatio, tileRatio, crossfade.fromScale, crossfade.toScale} }),
+ uniforms::texsize::Value( atlasSize ),
+ uniforms::fade::Value( crossfade.t )
);
}
LineGradientProgram::LayoutUniformValues LineGradientProgram::layoutUniformValues(
- const RenderLinePaintProperties::PossiblyEvaluated& properties,
+ const style::LinePaintProperties::PossiblyEvaluated& properties,
const RenderTile& tile,
const TransformState& state,
const std::array<float, 2>& pixelsToGLUnits) {