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path: root/src/mbgl/programs/gl/extrusion_texture.cpp
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Diffstat (limited to 'src/mbgl/programs/gl/extrusion_texture.cpp')
-rw-r--r--src/mbgl/programs/gl/extrusion_texture.cpp25
1 files changed, 22 insertions, 3 deletions
diff --git a/src/mbgl/programs/gl/extrusion_texture.cpp b/src/mbgl/programs/gl/extrusion_texture.cpp
index bd320d52cf..bca533a788 100644
--- a/src/mbgl/programs/gl/extrusion_texture.cpp
+++ b/src/mbgl/programs/gl/extrusion_texture.cpp
@@ -1,18 +1,37 @@
// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.
#include <mbgl/programs/extrusion_texture_program.hpp>
+#include <mbgl/programs/gl/preludes.hpp>
#include <mbgl/programs/gl/shader_source.hpp>
#include <mbgl/gl/program.hpp>
namespace mbgl {
+namespace programs {
+namespace gl {
+
+template <typename>
+struct ShaderSource;
+
+template <>
+struct ShaderSource<ExtrusionTextureProgram> {
+ static constexpr const char* name = "extrusion_texture";
+ static constexpr const uint8_t hash[8] = { 0xd9, 0x77, 0x11, 0xd2, 0x03, 0xc7, 0x27, 0xcb };
+ static constexpr const auto vertexOffset = 27554;
+ static constexpr const auto fragmentOffset = 27734;
+};
+
+constexpr const char* ShaderSource<ExtrusionTextureProgram>::name;
+constexpr const uint8_t ShaderSource<ExtrusionTextureProgram>::hash[8];
+
+} // namespace gl
+} // namespace programs
+
namespace gfx {
template <>
std::unique_ptr<Program<ExtrusionTextureProgram>>
Context::createProgram<gl::Context>(const ProgramParameters& programParameters) {
- return gl::Program<ExtrusionTextureProgram>::createProgram(
- reinterpret_cast<gl::Context&>(*this), programParameters, "extrusion_texture",
- programs::gl::shaderSource() + 27554, programs::gl::shaderSource() + 27734);
+ return std::make_unique<gl::Program<ExtrusionTextureProgram>>(programParameters);
}
} // namespace gfx