summaryrefslogtreecommitdiff
path: root/src/mbgl/programs/collision_box_program.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mbgl/programs/collision_box_program.hpp')
-rw-r--r--src/mbgl/programs/collision_box_program.hpp26
1 files changed, 6 insertions, 20 deletions
diff --git a/src/mbgl/programs/collision_box_program.hpp b/src/mbgl/programs/collision_box_program.hpp
index 6e75adf36e..40475461f5 100644
--- a/src/mbgl/programs/collision_box_program.hpp
+++ b/src/mbgl/programs/collision_box_program.hpp
@@ -33,7 +33,7 @@ class CollisionBoxProgram : public Program<
uniforms::u_matrix,
uniforms::u_extrude_scale,
uniforms::u_camera_to_center_distance>,
- style::Properties<>>
+ style::NoProperties>
{
public:
using Program::Program;
@@ -66,16 +66,9 @@ public:
const gl::VertexBuffer<CollisionBoxDynamicAttributes::Vertex>& dynamicVertexBuffer,
const gl::IndexBuffer<DrawMode>& indexBuffer,
const SegmentVector<Attributes>& segments,
- const PaintPropertyBinders& paintPropertyBinders,
- const typename PaintProperties::PossiblyEvaluated& currentProperties,
- float currentZoom,
const std::string& layerID) {
- typename AllUniforms::Values allUniformValues = uniformValues
- .concat(paintPropertyBinders.uniformValues(currentZoom, currentProperties));
-
typename Attributes::Bindings allAttributeBindings = CollisionBoxLayoutAttributes::bindings(layoutVertexBuffer)
- .concat(CollisionBoxDynamicAttributes::bindings(dynamicVertexBuffer))
- .concat(paintPropertyBinders.attributeBindings(currentProperties));
+ .concat(CollisionBoxDynamicAttributes::bindings(dynamicVertexBuffer));
assert(layoutVertexBuffer.vertexCount == dynamicVertexBuffer.vertexCount);
@@ -92,7 +85,7 @@ public:
std::move(depthMode),
std::move(stencilMode),
std::move(colorMode),
- allUniformValues,
+ uniformValues,
vertexArrayIt->second,
Attributes::offsetBindings(allAttributeBindings, segment.vertexOffset),
indexBuffer,
@@ -112,7 +105,7 @@ class CollisionCircleProgram : public Program<
uniforms::u_extrude_scale,
uniforms::u_overscale_factor,
uniforms::u_camera_to_center_distance>,
- style::Properties<>>
+ style::NoProperties>
{
public:
using Program::Program;
@@ -145,16 +138,9 @@ public:
const gl::VertexBuffer<CollisionBoxDynamicAttributes::Vertex>& dynamicVertexBuffer,
const gl::IndexBuffer<DrawMode>& indexBuffer,
const SegmentVector<Attributes>& segments,
- const PaintPropertyBinders& paintPropertyBinders,
- const typename PaintProperties::PossiblyEvaluated& currentProperties,
- float currentZoom,
const std::string& layerID) {
- typename AllUniforms::Values allUniformValues = uniformValues
- .concat(paintPropertyBinders.uniformValues(currentZoom, currentProperties));
-
typename Attributes::Bindings allAttributeBindings = CollisionBoxLayoutAttributes::bindings(layoutVertexBuffer)
- .concat(CollisionBoxDynamicAttributes::bindings(dynamicVertexBuffer))
- .concat(paintPropertyBinders.attributeBindings(currentProperties));
+ .concat(CollisionBoxDynamicAttributes::bindings(dynamicVertexBuffer));
for (auto& segment : segments) {
auto vertexArrayIt = segment.vertexArrays.find(layerID);
@@ -169,7 +155,7 @@ public:
std::move(depthMode),
std::move(stencilMode),
std::move(colorMode),
- allUniformValues,
+ uniformValues,
vertexArrayIt->second,
Attributes::offsetBindings(allAttributeBindings, segment.vertexOffset),
indexBuffer,