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-rw-r--r--src/mbgl/layout/symbol_layout.hpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/mbgl/layout/symbol_layout.hpp b/src/mbgl/layout/symbol_layout.hpp
index 54acf84aaf..c21398fabf 100644
--- a/src/mbgl/layout/symbol_layout.hpp
+++ b/src/mbgl/layout/symbol_layout.hpp
@@ -4,6 +4,7 @@
#include <mbgl/style/layers/symbol_layer_properties.hpp>
#include <mbgl/layout/symbol_feature.hpp>
#include <mbgl/layout/symbol_instance.hpp>
+#include <mbgl/text/bidi.hpp>
#include <memory>
#include <map>
@@ -64,8 +65,8 @@ private:
const GlyphPositions& face,
const size_t index);
- bool anchorIsTooClose(const std::u32string& text, const float repeatDistance, Anchor&);
- std::map<std::u32string, std::vector<Anchor>> compareText;
+ bool anchorIsTooClose(const std::u16string& text, const float repeatDistance, Anchor&);
+ std::map<std::u16string, std::vector<Anchor>> compareText;
void addToDebugBuffers(CollisionTile&, SymbolBucket&);
@@ -91,6 +92,8 @@ private:
GlyphRangeSet ranges;
std::vector<SymbolInstance> symbolInstances;
std::vector<SymbolFeature> features;
+
+ BiDi bidi; // Consider moving this up to geometry tile worker to reduce reinstantiation costs; use of BiDi/ubiditransform object must be constrained to one thread
};
} // namespace mbgl