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-rw-r--r--src/mbgl/gl/texture.hpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/mbgl/gl/texture.hpp b/src/mbgl/gl/texture.hpp
index 0569adc3b0..44b81f9a45 100644
--- a/src/mbgl/gl/texture.hpp
+++ b/src/mbgl/gl/texture.hpp
@@ -2,6 +2,7 @@
#include <mbgl/gfx/texture.hpp>
#include <mbgl/gl/uniform.hpp>
+#include <mbgl/util/literal.hpp>
#include <mbgl/util/ignore.hpp>
#include <vector>
@@ -27,16 +28,19 @@ private:
public:
void queryLocations(const ProgramID& id) {
- state = State{ gl::uniformLocation(id, Ts::name())... };
+ state = State{ gl::uniformLocation(id,
+ concat_literals<&string_literal<'u', '_'>::value, &Ts::name>::value())... };
}
template <class BinaryProgram>
void loadNamedLocations(const BinaryProgram& program) {
- state = State{ program.textureLocation(Ts::name())... };
+ state = State{ program.textureLocation(
+ concat_literals<&string_literal<'u', '_'>::value, &Ts::name>::value())... };
}
NamedUniformLocations getNamedLocations() const {
- return NamedUniformLocations{ { Ts::name(), state.template get<Ts>().location }... };
+ return NamedUniformLocations{ { concat_literals<&string_literal<'u', '_'>::value, &Ts::name>::value(),
+ state.template get<Ts>().location }... };
}
void bind(gl::Context& context, const gfx::TextureBindings<TypeList<Ts...>>& bindings) {