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-rw-r--r--platform/macos/src/MGLMapView.mm190
1 files changed, 133 insertions, 57 deletions
diff --git a/platform/macos/src/MGLMapView.mm b/platform/macos/src/MGLMapView.mm
index 9ec9012198..9cab9a76da 100644
--- a/platform/macos/src/MGLMapView.mm
+++ b/platform/macos/src/MGLMapView.mm
@@ -97,6 +97,9 @@ const CGFloat MGLAnnotationImagePaddingForHitTest = 4;
/// Distance from the callout’s anchor point to the annotation it points to.
const CGFloat MGLAnnotationImagePaddingForCallout = 4;
+/// Padding to edge of view that an offscreen annotation must have when being brought onscreen (by being selected)
+const NSEdgeInsets MGLMapViewOffscreenAnnotationPadding = NSEdgeInsetsMake(-30.0f, -30.0f, -30.0f, -30.0f);
+
/// Unique identifier representing a single annotation in mbgl.
typedef uint32_t MGLAnnotationTag;
@@ -2099,44 +2102,41 @@ public:
MGLAnnotationTag hitAnnotationTag = MGLAnnotationTagNotFound;
if (nearbyAnnotations.size()) {
- // The annotation tags need to be stable in order to compare them with
- // the remembered tags.
- std::sort(nearbyAnnotations.begin(), nearbyAnnotations.end());
-
+ // The first selection in the cycle should be the one nearest to the
+ // tap. Also the annotation tags need to be stable in order to compare them with
+ // the remembered tags _annotationsNearbyLastClick.
+ CLLocationCoordinate2D currentCoordinate = [self convertPoint:point toCoordinateFromView:self];
+ std::sort(nearbyAnnotations.begin(), nearbyAnnotations.end(), [&](const MGLAnnotationTag tagA, const MGLAnnotationTag tagB) {
+ CLLocationCoordinate2D coordinateA = [[self annotationWithTag:tagA] coordinate];
+ CLLocationCoordinate2D coordinateB = [[self annotationWithTag:tagB] coordinate];
+ CLLocationDegrees deltaA = hypot(coordinateA.latitude - currentCoordinate.latitude,
+ coordinateA.longitude - currentCoordinate.longitude);
+ CLLocationDegrees deltaB = hypot(coordinateB.latitude - currentCoordinate.latitude,
+ coordinateB.longitude - currentCoordinate.longitude);
+ return deltaA < deltaB;
+ });
+
if (nearbyAnnotations == _annotationsNearbyLastClick) {
- // The first selection in the cycle should be the one nearest to the
- // click.
- CLLocationCoordinate2D currentCoordinate = [self convertPoint:point toCoordinateFromView:self];
- std::sort(nearbyAnnotations.begin(), nearbyAnnotations.end(), [&](const MGLAnnotationTag tagA, const MGLAnnotationTag tagB) {
- CLLocationCoordinate2D coordinateA = [[self annotationWithTag:tagA] coordinate];
- CLLocationCoordinate2D coordinateB = [[self annotationWithTag:tagB] coordinate];
- CLLocationDegrees distanceA = hypot(coordinateA.latitude - currentCoordinate.latitude,
- coordinateA.longitude - currentCoordinate.longitude);
- CLLocationDegrees distanceB = hypot(coordinateB.latitude - currentCoordinate.latitude,
- coordinateB.longitude - currentCoordinate.longitude);
- return distanceA < distanceB;
- });
-
// The last time we persisted a set of annotations, we had the same
// set of annotations as we do now. Cycle through them.
if (_lastSelectedAnnotationTag == MGLAnnotationTagNotFound
- || _lastSelectedAnnotationTag == _annotationsNearbyLastClick.back()) {
+ || _lastSelectedAnnotationTag == nearbyAnnotations.back()) {
// Either no annotation is selected or the last annotation in
// the set was selected. Wrap around to the first annotation in
// the set.
- hitAnnotationTag = _annotationsNearbyLastClick.front();
+ hitAnnotationTag = nearbyAnnotations.front();
} else {
- auto result = std::find(_annotationsNearbyLastClick.begin(),
- _annotationsNearbyLastClick.end(),
+ auto result = std::find(nearbyAnnotations.begin(),
+ nearbyAnnotations.end(),
_lastSelectedAnnotationTag);
- if (result == _annotationsNearbyLastClick.end()) {
+ if (result == nearbyAnnotations.end()) {
// An annotation from this set hasn’t been selected before.
// Select the first (nearest) one.
- hitAnnotationTag = _annotationsNearbyLastClick.front();
+ hitAnnotationTag = nearbyAnnotations.front();
} else {
// Step to the next annotation in the set.
- auto distance = std::distance(_annotationsNearbyLastClick.begin(), result);
- hitAnnotationTag = _annotationsNearbyLastClick[distance + 1];
+ auto distance = std::distance(nearbyAnnotations.begin(), result);
+ hitAnnotationTag = nearbyAnnotations[distance + 1];
}
}
} else {
@@ -2208,10 +2208,12 @@ public:
return;
}
- // Select the annotation if it’s visible.
- if (MGLCoordinateInCoordinateBounds(firstAnnotation.coordinate, self.visibleCoordinateBounds)) {
- [self selectAnnotation:firstAnnotation];
- }
+ [self selectAnnotation:firstAnnotation];
+}
+
+- (BOOL)isBringingAnnotationOnscreenSupportedForAnnotation:(id<MGLAnnotation>)annotation animated:(BOOL)animated {
+ // Consider delegating
+ return animated && [annotation isKindOfClass:[MGLPointAnnotation class]];
}
- (void)selectAnnotation:(id <MGLAnnotation>)annotation
@@ -2221,6 +2223,11 @@ public:
- (void)selectAnnotation:(id <MGLAnnotation>)annotation atPoint:(NSPoint)gesturePoint
{
+ [self selectAnnotation:annotation atPoint:gesturePoint moveOnscreen:YES animateSelection:YES];
+}
+
+- (void)selectAnnotation:(id <MGLAnnotation>)annotation atPoint:(NSPoint)gesturePoint moveOnscreen:(BOOL)moveOnscreen animateSelection:(BOOL)animateSelection
+{
id <MGLAnnotation> selectedAnnotation = self.selectedAnnotation;
if (annotation == selectedAnnotation) {
return;
@@ -2235,9 +2242,14 @@ public:
[self addAnnotation:annotation];
}
+ if (moveOnscreen) {
+ moveOnscreen = [self isBringingAnnotationOnscreenSupportedForAnnotation:annotation animated:animateSelection];
+ }
+
// The annotation's anchor will bounce to the current click.
NSRect positioningRect = [self positioningRectForCalloutForAnnotationWithTag:annotationTag];
- if (NSIsEmptyRect(NSIntersectionRect(positioningRect, self.bounds))) {
+
+ if (!moveOnscreen && NSIsEmptyRect(NSIntersectionRect(positioningRect, self.bounds))) {
positioningRect = CGRectMake(gesturePoint.x, gesturePoint.y, positioningRect.size.width, positioningRect.size.height);
}
@@ -2257,11 +2269,65 @@ public:
// alignment rect, or off the left edge in a right-to-left UI.
callout.delegate = self;
self.calloutForSelectedAnnotation = callout;
+
NSRectEdge edge = (self.userInterfaceLayoutDirection == NSUserInterfaceLayoutDirectionRightToLeft
? NSMinXEdge
: NSMaxXEdge);
+
+ // The following will do nothing if the positioning rect is not on-screen. See
+ // `-[MGLMapView updateAnnotationCallouts]` for presenting the callout when the selected
+ // annotation comes back on-screen.
[callout showRelativeToRect:positioningRect ofView:self preferredEdge:edge];
}
+
+ if (moveOnscreen)
+ {
+ moveOnscreen = NO;
+
+ NSRect (^edgeInsetsInsetRect)(NSRect, NSEdgeInsets) = ^(NSRect rect, NSEdgeInsets insets) {
+ return NSMakeRect(rect.origin.x + insets.left,
+ rect.origin.y + insets.top,
+ rect.size.width - insets.left - insets.right,
+ rect.size.height - insets.top - insets.bottom);
+ };
+
+ // Add padding around the positioning rect (in essence an inset from the edge of the viewport
+ NSRect expandedPositioningRect = edgeInsetsInsetRect(positioningRect, MGLMapViewOffscreenAnnotationPadding);
+
+ // Used for callout positioning, and moving offscreen annotations onscreen.
+ CGRect constrainedRect = edgeInsetsInsetRect(self.bounds, self.contentInsets);
+ CGRect bounds = constrainedRect;
+
+ // Any one of these cases should trigger a move onscreen
+ if (CGRectGetMinX(positioningRect) < CGRectGetMinX(bounds))
+ {
+ constrainedRect.origin.x = expandedPositioningRect.origin.x;
+ moveOnscreen = YES;
+ }
+ else if (CGRectGetMaxX(positioningRect) > CGRectGetMaxX(bounds))
+ {
+ constrainedRect.origin.x = CGRectGetMaxX(expandedPositioningRect) - constrainedRect.size.width;
+ moveOnscreen = YES;
+ }
+
+ if (CGRectGetMinY(positioningRect) < CGRectGetMinY(bounds))
+ {
+ constrainedRect.origin.y = expandedPositioningRect.origin.y;
+ moveOnscreen = YES;
+ }
+ else if (CGRectGetMaxY(positioningRect) > CGRectGetMaxY(bounds))
+ {
+ constrainedRect.origin.y = CGRectGetMaxY(expandedPositioningRect) - constrainedRect.size.height;
+ moveOnscreen = YES;
+ }
+
+ if (moveOnscreen)
+ {
+ CGPoint center = CGPointMake(CGRectGetMidX(constrainedRect), CGRectGetMidY(constrainedRect));
+ CLLocationCoordinate2D centerCoord = [self convertPoint:center toCoordinateFromView:self];
+ [self setCenterCoordinate:centerCoord animated:animateSelection];
+ }
+ }
}
- (void)showAnnotations:(NS_ARRAY_OF(id <MGLAnnotation>) *)annotations animated:(BOOL)animated {
@@ -2396,7 +2462,25 @@ public:
- (void)updateAnnotationCallouts {
NSPopover *callout = self.calloutForSelectedAnnotation;
if (callout) {
- callout.positioningRect = [self positioningRectForCalloutForAnnotationWithTag:_selectedAnnotationTag];
+ NSRect rect = [self positioningRectForCalloutForAnnotationWithTag:_selectedAnnotationTag];
+
+ if (!NSIsEmptyRect(NSIntersectionRect(rect, self.bounds))) {
+
+ // It's possible that the current callout hasn't been presented (since the original
+ // positioningRect was offscreen). We can check that the callout has a valid window
+ // This results in the callout being presented just as the annotation comes on screen
+ // which matches MapKit, but (currently) not iOS.
+ if (!callout.contentViewController.view.window) {
+ NSRectEdge edge = (self.userInterfaceLayoutDirection == NSUserInterfaceLayoutDirectionRightToLeft
+ ? NSMinXEdge
+ : NSMaxXEdge);
+ // Re-present the callout
+ [callout showRelativeToRect:rect ofView:self preferredEdge:edge];
+ }
+ else {
+ callout.positioningRect = rect;
+ }
+ }
}
}
@@ -2717,32 +2801,24 @@ public:
/// Converts a rectangle in the given view’s coordinate system to a geographic
/// bounding box.
- (mbgl::LatLngBounds)convertRect:(NSRect)rect toLatLngBoundsFromView:(nullable NSView *)view {
- mbgl::LatLngBounds bounds = mbgl::LatLngBounds::empty();
- bounds.extend([self convertPoint:rect.origin toLatLngFromView:view]);
- bounds.extend([self convertPoint:{ NSMaxX(rect), NSMinY(rect) } toLatLngFromView:view]);
- bounds.extend([self convertPoint:{ NSMaxX(rect), NSMaxY(rect) } toLatLngFromView:view]);
- bounds.extend([self convertPoint:{ NSMinX(rect), NSMaxY(rect) } toLatLngFromView:view]);
-
- // The world is wrapping if a point just outside the bounds is also within
- // the rect.
- mbgl::LatLng outsideLatLng;
- if (bounds.west() > -180) {
- outsideLatLng = {
- (bounds.south() + bounds.north()) / 2,
- bounds.west() - 1,
- };
- } else if (bounds.northeast().longitude() < 180) {
- outsideLatLng = {
- (bounds.south() + bounds.north()) / 2,
- bounds.east() + 1,
- };
- }
-
- // If the world is wrapping, extend the bounds to cover all longitudes.
- if (NSPointInRect([self convertLatLng:outsideLatLng toPointToView:view], rect)) {
- bounds.extend(mbgl::LatLng(bounds.south(), -180));
- bounds.extend(mbgl::LatLng(bounds.south(), 180));
- }
+ auto bounds = mbgl::LatLngBounds::empty();
+ auto bottomLeft = [self convertPoint:{ NSMinX(rect), NSMinY(rect) } toLatLngFromView:view];
+ auto bottomRight = [self convertPoint:{ NSMaxX(rect), NSMinY(rect) } toLatLngFromView:view];
+ auto topRight = [self convertPoint:{ NSMaxX(rect), NSMaxY(rect) } toLatLngFromView:view];
+ auto topLeft = [self convertPoint:{ NSMinX(rect), NSMaxY(rect) } toLatLngFromView:view];
+
+ // If the bounds straddles the antimeridian, unwrap it so that one side
+ // extends beyond ±180° longitude.
+ auto center = [self convertPoint:{ NSMidX(rect), NSMidY(rect) } toLatLngFromView:view];
+ bottomLeft.unwrapForShortestPath(center);
+ bottomRight.unwrapForShortestPath(center);
+ topRight.unwrapForShortestPath(center);
+ topLeft.unwrapForShortestPath(center);
+
+ bounds.extend(bottomLeft);
+ bounds.extend(bottomRight);
+ bounds.extend(topRight);
+ bounds.extend(topLeft);
return bounds;
}