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-rw-r--r--platform/ios/src/MGLMapViewDelegate.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/platform/ios/src/MGLMapViewDelegate.h b/platform/ios/src/MGLMapViewDelegate.h
index 77dd2e4ef4..535f44a7fb 100644
--- a/platform/ios/src/MGLMapViewDelegate.h
+++ b/platform/ios/src/MGLMapViewDelegate.h
@@ -230,6 +230,19 @@ NS_ASSUME_NONNULL_BEGIN
- (void)mapViewDidFinishRenderingFrame:(MGLMapView *)mapView fullyRendered:(BOOL)fullyRendered;
/**
+ Tells the delegate that the map view is entering an idle state, and no more
+ drawing will be necessary until new data is loaded or there is some interaction
+ with the map.
+
+ - No camera transitions are in progress
+ - All currently requested tiles have loaded
+ - All fade/transition animations have completed
+
+ @param mapView The map view that has just entered the idle state.
+ */
+- (void)mapViewDidBecomeIdle:(MGLMapView *)mapView;
+
+/**
Tells the delegate that the map has just finished loading a style.
This method is called during the initialization of the map view and after any