diff options
Diffstat (limited to 'platform/darwin/src/MGLShapeCollection.h')
-rw-r--r-- | platform/darwin/src/MGLShapeCollection.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/platform/darwin/src/MGLShapeCollection.h b/platform/darwin/src/MGLShapeCollection.h index 094c630167..bec482ca61 100644 --- a/platform/darwin/src/MGLShapeCollection.h +++ b/platform/darwin/src/MGLShapeCollection.h @@ -14,7 +14,7 @@ NS_ASSUME_NONNULL_BEGIN `MGLShapeCollection` is most commonly used to add multiple shapes to a single `MGLShapeSource`. Configure the appearance of an `MGLShapeSource`’s or - `MGLVectorSource`’s shape collection collectively using an + `MGLVectorTileSource`’s shape collection collectively using an `MGLSymbolStyleLayer` object, or use multiple instances of `MGLCircleStyleLayer`, `MGLFillStyleLayer`, and `MGLLineStyleLayer` to configure the appearance of each kind of shape inside the collection. @@ -27,8 +27,8 @@ NS_ASSUME_NONNULL_BEGIN To represent a collection of point, polyline, or polygon shapes, it may be more convenient to use an `MGLPointCollection`, `MGLMultiPolyline`, or - `MGLMultiPolygon` object, respectively. To access a shape collection’s attributes, - use the corresponding `MGLFeature` object. + `MGLMultiPolygon` object, respectively. To access a shape collection’s + attributes, use the corresponding `MGLFeature` object. A shape collection is known as a <a href="https://tools.ietf.org/html/rfc7946#section-3.1.8">GeometryCollection</a> |