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-rw-r--r--platform/darwin/src/MGLShape.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/platform/darwin/src/MGLShape.h b/platform/darwin/src/MGLShape.h
index e965710552..4bab2b81c1 100644
--- a/platform/darwin/src/MGLShape.h
+++ b/platform/darwin/src/MGLShape.h
@@ -20,7 +20,8 @@ NS_ASSUME_NONNULL_BEGIN
Although you do not create instances of this class directly, you can use its
`+[MGLShape shapeWithData:encoding:error:]` factory method to create one of the
- concrete subclasses of `MGLShape` noted above from GeoJSON data.
+ concrete subclasses of `MGLShape` noted above from GeoJSON data. To access a
+ shape’s attributes, use the corresponding `MGLFeature` class instead.
You can add shapes to the map by adding them to an `MGLShapeSource` object.
Configure the appearance of an `MGLShapeSource`’s or `MGLVectorSource`’s shapes