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-rw-r--r--platform/darwin/src/MGLFillStyleLayer.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/platform/darwin/src/MGLFillStyleLayer.h b/platform/darwin/src/MGLFillStyleLayer.h
index 9cab084dd7..6d1896b559 100644
--- a/platform/darwin/src/MGLFillStyleLayer.h
+++ b/platform/darwin/src/MGLFillStyleLayer.h
@@ -28,9 +28,10 @@ typedef NS_ENUM(NSUInteger, MGLFillTranslationAnchor) {
optionally stroked) polygons on the map.
Use a fill style layer to configure the visual appearance of polygon or
- multipolygon features in vector tiles loaded by an `MGLVectorTileSource` object
- or `MGLPolygon`, `MGLPolygonFeature`, `MGLMultiPolygon`, or
- `MGLMultiPolygonFeature` instances in an `MGLShapeSource` object.
+ multipolygon features. These features can come from vector tiles loaded by an
+ `MGLVectorTileSource` object, or they can be `MGLPolygon`, `MGLPolygonFeature`,
+ `MGLMultiPolygon`, or `MGLMultiPolygonFeature` instances in an `MGLShapeSource`
+ or `MGLComputedShapeSource` object.
You can access an existing fill style layer using the
`-[MGLStyle layerWithIdentifier:]` method if you know its identifier;