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-rw-r--r--platform/darwin/scripts/style-spec-overrides-v8.json22
1 files changed, 11 insertions, 11 deletions
diff --git a/platform/darwin/scripts/style-spec-overrides-v8.json b/platform/darwin/scripts/style-spec-overrides-v8.json
index b0c50a06f8..d47b13cdb2 100644
--- a/platform/darwin/scripts/style-spec-overrides-v8.json
+++ b/platform/darwin/scripts/style-spec-overrides-v8.json
@@ -9,28 +9,28 @@
"type": {
"values": {
"fill": {
- "doc": "An `MGLFillStyleLayer` is a style layer that renders one or more filled (and optionally stroked) polygons on the map.\n\nUse a fill style layer to configure the visual appearance of polygon or multipolygon features in vector tiles loaded by an `MGLVectorSource` object or `MGLPolygon`, `MGLPolygonFeature`, `MGLMultiPolygon`, or `MGLMultiPolygonFeature` instances in an `MGLShapeSource` object."
+ "doc": "An `MGLFillStyleLayer` is a style layer that renders one or more filled (and optionally stroked) polygons on the map.\n\nUse a fill style layer to configure the visual appearance of polygon or multipolygon features. These features can come from vector tiles loaded by an `MGLVectorTileSource` object, or they can be `MGLPolygon`, `MGLPolygonFeature`, `MGLMultiPolygon`, or `MGLMultiPolygonFeature` instances in an `MGLShapeSource` or `MGLComputedShapeSource` object."
},
"fill-extrusion": {
- "doc": "An `MGLFillExtrusionStyleLayer` is a style layer that renders one or more 3D extruded polygons on the map.\n\nUse a fill-extrusion style layer to configure the visual appearance of polygon or multipolygon features in vector tiles loaded by an `MGLVectorSource` object or `MGLPolygon`, `MGLPolygonFeature`, `MGLMultiPolygon`, or `MGLMultiPolygonFeature` instances in an `MGLShapeSource` object."
+ "doc": "An `MGLFillExtrusionStyleLayer` is a style layer that renders one or more 3D extruded polygons on the map.\n\nUse a fill-extrusion style layer to configure the visual appearance of polygon or multipolygon features. These features can come from vector tiles loaded by an `MGLVectorTileSource` object, or they can be `MGLPolygon`, `MGLPolygonFeature`, `MGLMultiPolygon`, or `MGLMultiPolygonFeature` instances in an `MGLShapeSource` or `MGLComputedShapeSource` object."
},
"line": {
- "doc": "An `MGLLineStyleLayer` is a style layer that renders one or more stroked polylines on the map.\n\nUse a line style layer to configure the visual appearance of polyline or multipolyline features in vector tiles loaded by an `MGLVectorSource` object or `MGLPolyline`, `MGLPolylineFeature`, `MGLMultiPolyline`, or `MGLMultiPolylineFeature` instances in an `MGLShapeSource` object."
+ "doc": "An `MGLLineStyleLayer` is a style layer that renders one or more stroked polylines on the map.\n\nUse a line style layer to configure the visual appearance of polyline or multipolyline features. These features can come from vector tiles loaded by an `MGLVectorTileSource` object, or they can be `MGLPolyline`, `MGLPolylineFeature`, `MGLMultiPolyline`, or `MGLMultiPolylineFeature` instances in an `MGLShapeSource` or `MGLComputedShapeSource` object."
},
"symbol": {
- "doc": "An `MGLSymbolStyleLayer` is a style layer that renders icon and text labels at points or along lines on the map.\n\nUse a symbol style layer to configure the visual appearance of labels for features in vector tiles loaded by an `MGLVectorSource` object or `MGLShape` or `MGLFeature` instances in an `MGLShapeSource` object."
+ "doc": "An `MGLSymbolStyleLayer` is a style layer that renders icon and text labels at points or along lines on the map.\n\nUse a symbol style layer to configure the visual appearance of feature labels. These features can come from vector tiles loaded by an `MGLVectorTileSource` object, or they can be `MGLShape` or `MGLFeature` instances in an `MGLShapeSource` or `MGLComputedShapeSource` object."
},
"circle": {
- "doc": "An `MGLCircleStyleLayer` is a style layer that renders one or more filled circles on the map.\n\nUse a circle style layer to configure the visual appearance of point or point collection features in vector tiles loaded by an `MGLVectorSource` object or `MGLPointAnnotation`, `MGLPointFeature`, `MGLPointCollection`, or `MGLPointCollectionFeature` instances in an `MGLShapeSource` object.\n\nA circle style layer renders circles whose radii are measured in screen units. To display circles on the map whose radii correspond to real-world distances, use many-sided regular polygons and configure their appearance using an `MGLFillStyleLayer` object."
+ "doc": "An `MGLCircleStyleLayer` is a style layer that renders one or more filled circles on the map.\n\nUse a circle style layer to configure the visual appearance of point or point collection features. These features can come from vector tiles loaded by an `MGLVectorTileSource` object, or they can be `MGLPointAnnotation`, `MGLPointFeature`, `MGLPointCollection`, or `MGLPointCollectionFeature` instances in an `MGLShapeSource` or `MGLComputedShapeSource` object.\n\nA circle style layer renders circles whose radii are measured in screen units. To display circles on the map whose radii correspond to real-world distances, use many-sided regular polygons and configure their appearance using an `MGLFillStyleLayer` object."
},
"heatmap": {
- "doc": "An `MGLHeatmapStyleLayer` is a style layer that renders a <a href=\"https://en.wikipedia.org/wiki/Heat_map\">heatmap</a>.\n\nA heatmap visualizes the spatial distribution of a large, dense set of point data, using color to avoid cluttering the map with individual points at low zoom levels. The points are weighted by an attribute you specify. Use a heatmap style layer in conjunction with point or point collection features in vector tiles loaded by an `MGLVectorSource` object or `MGLPointAnnotation`, `MGLPointFeature`, `MGLPointCollection`, or `MGLPointCollectionFeature` instances in an `MGLShapeSource` object.\n\nConsider accompanying a heatmap style layer with an `MGLCircleStyleLayer` or `MGLSymbolStyleLayer` at high zoom levels. If you are unsure whether the point data in an `MGLShapeSource` is dense enough to warrant a heatmap, you can alternatively cluster the source using the `MGLShapeSourceOptionClustered` option and render the data using an `MGLCircleStyleLayer` or `MGLSymbolStyleLayer`."
+ "doc": "An `MGLHeatmapStyleLayer` is a style layer that renders a <a href=\"https://en.wikipedia.org/wiki/Heat_map\">heatmap</a>.\n\nA heatmap visualizes the spatial distribution of a large, dense set of point data, using color to avoid cluttering the map with individual points at low zoom levels. The points are weighted by an attribute you specify. Use a heatmap style layer in conjunction with point or point collection features. These features can come from vector tiles loaded by an `MGLVectorTileSource` object, or they can be `MGLPointAnnotation`, `MGLPointFeature`, `MGLPointCollection`, or `MGLPointCollectionFeature` instances in an `MGLShapeSource` or `MGLComputedShapeSource` object.\n\nConsider accompanying a heatmap style layer with an `MGLCircleStyleLayer` or `MGLSymbolStyleLayer` at high zoom levels. If you are unsure whether the point data in an `MGLShapeSource` is dense enough to warrant a heatmap, you can alternatively cluster the source using the `MGLShapeSourceOptionClustered` option and render the data using an `MGLCircleStyleLayer` or `MGLSymbolStyleLayer`."
},
"raster": {
- "doc": "An `MGLRasterStyleLayer` is a style layer that renders georeferenced raster imagery on the map, especially raster tiles.\n\nUse a raster style layer to configure the color parameters of raster tiles loaded by an `MGLRasterSource` object or raster images loaded by an `MGLImageSource` object. For example, you could use a raster style layer to render <a href=\"https://www.mapbox.com/satellite/\">Mapbox Satellite</a> imagery, a <a href=\"https://www.mapbox.com/help/define-tileset/#raster-tilesets\">raster tile set</a> uploaded to Mapbox Studio, or a raster map authored in <a href=\"https://tilemill-project.github.io/tilemill/\">TileMill</a>, the classic Mapbox Editor, or Mapbox Studio Classic.\n\nRaster images may also be used as icons or patterns in a style layer. To register an image for use as an icon or pattern, use the `-[MGLStyle setImage:forName:]` method. To configure a point annotation’s image, use the `MGLAnnotationImage` class."
+ "doc": "An `MGLRasterStyleLayer` is a style layer that renders georeferenced raster imagery on the map, especially raster tiles.\n\nUse a raster style layer to configure the color parameters of raster tiles loaded by an `MGLRasterTileSource` object or raster images loaded by an `MGLImageSource` object. For example, you could use a raster style layer to render <a href=\"https://www.mapbox.com/satellite/\">Mapbox Satellite</a> imagery, a <a href=\"https://www.mapbox.com/help/define-tileset/#raster-tilesets\">raster tile set</a> uploaded to Mapbox Studio, or a raster map authored in <a href=\"https://tilemill-project.github.io/tilemill/\">TileMill</a>, the classic Mapbox Editor, or Mapbox Studio Classic.\n\nRaster images may also be used as icons or patterns in a style layer. To register an image for use as an icon or pattern, use the `-[MGLStyle setImage:forName:]` method. To configure a point annotation’s image, use the `MGLAnnotationImage` class."
},
"hillshade": {
- "doc": "An `MGLHillshadeStyleLayer` is a style layer that renders raster <a href=\"https://en.wikipedia.org/wiki/Digital_elevation_model\">digital elevation model</a> (DEM) tiles on the map.\n\nUse a hillshade style layer to configure the color parameters of raster tiles loaded by an `MGLRasterDEMSource` object. For example, you could use a hillshade style layer to render <a href=\"https://www.mapbox.com/help/access-elevation-data/#mapbox-terrain-rgb\">Mapbox Terrain-RGB</a> data.\n\nTo display posterized hillshading based on vector shapes, as with the <a href=\"https://www.mapbox.com/vector-tiles/mapbox-terrain/\">Mapbox Terrain</a> source, use an `MGLVectorSource` object in conjunction with several `MGLFillStyleLayer` objects."
+ "doc": "An `MGLHillshadeStyleLayer` is a style layer that renders raster <a href=\"https://en.wikipedia.org/wiki/Digital_elevation_model\">digital elevation model</a> (DEM) tiles on the map.\n\nUse a hillshade style layer to configure the color parameters of raster tiles loaded by an `MGLRasterDEMSource` object. For example, you could use a hillshade style layer to render <a href=\"https://www.mapbox.com/help/access-elevation-data/#mapbox-terrain-rgb\">Mapbox Terrain-RGB</a> data.\n\nTo display posterized hillshading based on vector shapes, as with the <a href=\"https://www.mapbox.com/vector-tiles/mapbox-terrain/\">Mapbox Terrain</a> source, use an `MGLVectorTileSource` object in conjunction with several `MGLFillStyleLayer` objects."
},
"background": {
"doc": "An `MGLBackgroundStyleLayer` is a style layer that covers the entire map. Use a background style layer to configure a color or pattern to show below all other map content. If the style’s other layers use the Mapbox Streets source, the background style layer is responsible for drawing land, whereas the oceans and other bodies of water are drawn by `MGLFillStyleLayer` objects.\n\nA background style layer is typically the bottommost layer in a style, because it covers the entire map and can occlude any layers below it. You can therefore access it by getting the last item in the `MGLStyle.layers` array.\n\nIf the background style layer is transparent or omitted from the style, any portion of the map view that does not show another style layer is transparent."
@@ -46,10 +46,10 @@
"doc": "Offset distance of icon from its anchor."
},
"icon-image": {
- "doc": "Name of image in sprite to use for drawing an image background. Within literal values, attribute names enclosed in curly brackets (e.g. `{token}`) are replaced with the value of the named attribute. Expressions do not support this syntax; for equivalent functionality in expressions, use `stringByAppendingString:` and key path expressions."
+ "doc": "Name of a style image to use for drawing an image background.\n\nUse the `+[MGLStyle setImage:forName:]` method to associate an image with a name that you can set this property to.\n\nWithin a constant string value, a feature attribute name enclosed in curly braces (e.g., `{token}`) is replaced with the value of the named attribute. Tokens inside non-constant expressions are ignored; instead, use `mgl_join:` and key path expressions."
},
"text-field": {
- "doc": "Value to use for a text label. Within literal values, attribute names enclosed in curly brackets (e.g. `{token}`) are replaced with the value of the named attribute. Expressions do not support this syntax; for equivalent functionality in expressions, use `stringByAppendingString:` and key path expressions."
+ "doc": "Value to use for a text label.\n\nWithin a constant string value, a feature attribute name enclosed in curly braces (e.g., `{token}`) is replaced with the value of the named attribute. Tokens inside non-constant expressions are ignored; instead, use `mgl_join:` and key path expressions."
},
"text-font": {
"doc": "An array of font face names used to display the text.\n\nEach font name must be included in the `{fontstack}` portion of the JSON stylesheet’s <a href=\"https://www.mapbox.com/mapbox-gl-style-spec/#glyphs\"><code>glyphs</code></a> property. You can register a custom font when designing the style in Mapbox Studio. Fonts installed on the system are not used.\n\nThe first font named in the array is applied to the text. For each character in the text, if the first font lacks a glyph for the character, the next font is applied as a fallback, and so on."
@@ -84,7 +84,7 @@
},
"paint_heatmap": {
"heatmap-color": {
- "doc": "Defines the color of each pixel based on its density value in a heatmap. Should be an expression that uses `$heatmapDensity` as input."
+ "doc": "The color of each screen point based on its density value in a heatmap. This property is normally set to an interpolation or step expression with the `$heatmapDensity` value as its input."
}
},
"paint_line": {