diff options
Diffstat (limited to 'platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/feature')
-rw-r--r-- | platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/feature/QueryRenderedFeaturesPropertiesTest.java | 17 |
1 files changed, 6 insertions, 11 deletions
diff --git a/platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/feature/QueryRenderedFeaturesPropertiesTest.java b/platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/feature/QueryRenderedFeaturesPropertiesTest.java index 8e6987b712..6e446ceda9 100644 --- a/platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/feature/QueryRenderedFeaturesPropertiesTest.java +++ b/platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/feature/QueryRenderedFeaturesPropertiesTest.java @@ -2,11 +2,9 @@ package com.mapbox.mapboxsdk.testapp.feature; import android.graphics.PointF; import android.support.test.espresso.ViewAction; -import android.support.test.espresso.action.CoordinatesProvider; import android.support.test.espresso.action.GeneralClickAction; import android.support.test.espresso.action.Press; import android.support.test.espresso.action.Tap; -import android.view.View; import com.mapbox.mapboxsdk.geometry.LatLng; import com.mapbox.mapboxsdk.testapp.R; @@ -44,15 +42,12 @@ public class QueryRenderedFeaturesPropertiesTest extends BaseActivityTest { private static ViewAction clickXY(final float x, final float y) { return new GeneralClickAction( Tap.SINGLE, - new CoordinatesProvider() { - @Override - public float[] calculateCoordinates(View view) { - final int[] screenPos = new int[2]; - view.getLocationOnScreen(screenPos); - final float screenX = screenPos[0] + x; - final float screenY = screenPos[1] + y; - return new float[] {screenX, screenY}; - } + view -> { + final int[] screenPos = new int[2]; + view.getLocationOnScreen(screenPos); + final float screenX = screenPos[0] + x; + final float screenY = screenPos[1] + y; + return new float[] {screenX, screenY}; }, Press.FINGER); } |