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Diffstat (limited to 'include/mbgl/style/conversion/make_property_setters.hpp')
-rw-r--r-- | include/mbgl/style/conversion/make_property_setters.hpp | 211 |
1 files changed, 0 insertions, 211 deletions
diff --git a/include/mbgl/style/conversion/make_property_setters.hpp b/include/mbgl/style/conversion/make_property_setters.hpp deleted file mode 100644 index 59b0e7be32..0000000000 --- a/include/mbgl/style/conversion/make_property_setters.hpp +++ /dev/null @@ -1,211 +0,0 @@ -#pragma once - -// This file is generated. Edit make_property_setters.hpp.ejs, then run `make style-code`. - -#include <mbgl/style/conversion/property_setter.hpp> - -#include <mbgl/style/layers/fill_layer.hpp> -#include <mbgl/style/layers/line_layer.hpp> -#include <mbgl/style/layers/symbol_layer.hpp> -#include <mbgl/style/layers/circle_layer.hpp> -#include <mbgl/style/layers/fill_extrusion_layer.hpp> -#include <mbgl/style/layers/raster_layer.hpp> -#include <mbgl/style/layers/background_layer.hpp> - -#include <unordered_map> - -namespace mbgl { -namespace style { -namespace conversion { - -template <class V> -auto makeLayoutPropertySetters() { - std::unordered_map<std::string, PropertySetter<V>> result; - - result["visibility"] = &setVisibility<V>; - - - result["line-cap"] = &setProperty<V, LineLayer, PropertyValue<LineCapType>, &LineLayer::setLineCap>; - result["line-join"] = &setProperty<V, LineLayer, DataDrivenPropertyValue<LineJoinType>, &LineLayer::setLineJoin>; - result["line-miter-limit"] = &setProperty<V, LineLayer, PropertyValue<float>, &LineLayer::setLineMiterLimit>; - result["line-round-limit"] = &setProperty<V, LineLayer, PropertyValue<float>, &LineLayer::setLineRoundLimit>; - - result["symbol-placement"] = &setProperty<V, SymbolLayer, PropertyValue<SymbolPlacementType>, &SymbolLayer::setSymbolPlacement>; - result["symbol-spacing"] = &setProperty<V, SymbolLayer, PropertyValue<float>, &SymbolLayer::setSymbolSpacing>; - result["symbol-avoid-edges"] = &setProperty<V, SymbolLayer, PropertyValue<bool>, &SymbolLayer::setSymbolAvoidEdges>; - result["icon-allow-overlap"] = &setProperty<V, SymbolLayer, PropertyValue<bool>, &SymbolLayer::setIconAllowOverlap>; - result["icon-ignore-placement"] = &setProperty<V, SymbolLayer, PropertyValue<bool>, &SymbolLayer::setIconIgnorePlacement>; - result["icon-optional"] = &setProperty<V, SymbolLayer, PropertyValue<bool>, &SymbolLayer::setIconOptional>; - result["icon-rotation-alignment"] = &setProperty<V, SymbolLayer, PropertyValue<AlignmentType>, &SymbolLayer::setIconRotationAlignment>; - result["icon-size"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setIconSize>; - result["icon-text-fit"] = &setProperty<V, SymbolLayer, PropertyValue<IconTextFitType>, &SymbolLayer::setIconTextFit>; - result["icon-text-fit-padding"] = &setProperty<V, SymbolLayer, PropertyValue<std::array<float, 4>>, &SymbolLayer::setIconTextFitPadding>; - result["icon-image"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<std::string>, &SymbolLayer::setIconImage>; - result["icon-rotate"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setIconRotate>; - result["icon-padding"] = &setProperty<V, SymbolLayer, PropertyValue<float>, &SymbolLayer::setIconPadding>; - result["icon-keep-upright"] = &setProperty<V, SymbolLayer, PropertyValue<bool>, &SymbolLayer::setIconKeepUpright>; - result["icon-offset"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<std::array<float, 2>>, &SymbolLayer::setIconOffset>; - result["icon-anchor"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<SymbolAnchorType>, &SymbolLayer::setIconAnchor>; - result["icon-pitch-alignment"] = &setProperty<V, SymbolLayer, PropertyValue<AlignmentType>, &SymbolLayer::setIconPitchAlignment>; - result["text-pitch-alignment"] = &setProperty<V, SymbolLayer, PropertyValue<AlignmentType>, &SymbolLayer::setTextPitchAlignment>; - result["text-rotation-alignment"] = &setProperty<V, SymbolLayer, PropertyValue<AlignmentType>, &SymbolLayer::setTextRotationAlignment>; - result["text-field"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<std::string>, &SymbolLayer::setTextField>; - result["text-font"] = &setProperty<V, SymbolLayer, PropertyValue<std::vector<std::string>>, &SymbolLayer::setTextFont>; - result["text-size"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setTextSize>; - result["text-max-width"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setTextMaxWidth>; - result["text-line-height"] = &setProperty<V, SymbolLayer, PropertyValue<float>, &SymbolLayer::setTextLineHeight>; - result["text-letter-spacing"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setTextLetterSpacing>; - result["text-justify"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<TextJustifyType>, &SymbolLayer::setTextJustify>; - result["text-anchor"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<SymbolAnchorType>, &SymbolLayer::setTextAnchor>; - result["text-max-angle"] = &setProperty<V, SymbolLayer, PropertyValue<float>, &SymbolLayer::setTextMaxAngle>; - result["text-rotate"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setTextRotate>; - result["text-padding"] = &setProperty<V, SymbolLayer, PropertyValue<float>, &SymbolLayer::setTextPadding>; - result["text-keep-upright"] = &setProperty<V, SymbolLayer, PropertyValue<bool>, &SymbolLayer::setTextKeepUpright>; - result["text-transform"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<TextTransformType>, &SymbolLayer::setTextTransform>; - result["text-offset"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<std::array<float, 2>>, &SymbolLayer::setTextOffset>; - result["text-allow-overlap"] = &setProperty<V, SymbolLayer, PropertyValue<bool>, &SymbolLayer::setTextAllowOverlap>; - result["text-ignore-placement"] = &setProperty<V, SymbolLayer, PropertyValue<bool>, &SymbolLayer::setTextIgnorePlacement>; - result["text-optional"] = &setProperty<V, SymbolLayer, PropertyValue<bool>, &SymbolLayer::setTextOptional>; - - - - - - return result; -} - -template <class V> -auto makePaintPropertySetters() { - std::unordered_map<std::string, PropertySetter<V>> result; - - result["fill-antialias"] = &setProperty<V, FillLayer, PropertyValue<bool>, &FillLayer::setFillAntialias>; - result["fill-antialias-transition"] = &setTransition<V, FillLayer, &FillLayer::setFillAntialiasTransition>; - result["fill-opacity"] = &setProperty<V, FillLayer, DataDrivenPropertyValue<float>, &FillLayer::setFillOpacity>; - result["fill-opacity-transition"] = &setTransition<V, FillLayer, &FillLayer::setFillOpacityTransition>; - result["fill-color"] = &setProperty<V, FillLayer, DataDrivenPropertyValue<Color>, &FillLayer::setFillColor>; - result["fill-color-transition"] = &setTransition<V, FillLayer, &FillLayer::setFillColorTransition>; - result["fill-outline-color"] = &setProperty<V, FillLayer, DataDrivenPropertyValue<Color>, &FillLayer::setFillOutlineColor>; - result["fill-outline-color-transition"] = &setTransition<V, FillLayer, &FillLayer::setFillOutlineColorTransition>; - result["fill-translate"] = &setProperty<V, FillLayer, PropertyValue<std::array<float, 2>>, &FillLayer::setFillTranslate>; - result["fill-translate-transition"] = &setTransition<V, FillLayer, &FillLayer::setFillTranslateTransition>; - result["fill-translate-anchor"] = &setProperty<V, FillLayer, PropertyValue<TranslateAnchorType>, &FillLayer::setFillTranslateAnchor>; - result["fill-translate-anchor-transition"] = &setTransition<V, FillLayer, &FillLayer::setFillTranslateAnchorTransition>; - result["fill-pattern"] = &setProperty<V, FillLayer, PropertyValue<std::string>, &FillLayer::setFillPattern>; - result["fill-pattern-transition"] = &setTransition<V, FillLayer, &FillLayer::setFillPatternTransition>; - - result["line-opacity"] = &setProperty<V, LineLayer, DataDrivenPropertyValue<float>, &LineLayer::setLineOpacity>; - result["line-opacity-transition"] = &setTransition<V, LineLayer, &LineLayer::setLineOpacityTransition>; - result["line-color"] = &setProperty<V, LineLayer, DataDrivenPropertyValue<Color>, &LineLayer::setLineColor>; - result["line-color-transition"] = &setTransition<V, LineLayer, &LineLayer::setLineColorTransition>; - result["line-translate"] = &setProperty<V, LineLayer, PropertyValue<std::array<float, 2>>, &LineLayer::setLineTranslate>; - result["line-translate-transition"] = &setTransition<V, LineLayer, &LineLayer::setLineTranslateTransition>; - result["line-translate-anchor"] = &setProperty<V, LineLayer, PropertyValue<TranslateAnchorType>, &LineLayer::setLineTranslateAnchor>; - result["line-translate-anchor-transition"] = &setTransition<V, LineLayer, &LineLayer::setLineTranslateAnchorTransition>; - result["line-width"] = &setProperty<V, LineLayer, DataDrivenPropertyValue<float>, &LineLayer::setLineWidth>; - result["line-width-transition"] = &setTransition<V, LineLayer, &LineLayer::setLineWidthTransition>; - result["line-gap-width"] = &setProperty<V, LineLayer, DataDrivenPropertyValue<float>, &LineLayer::setLineGapWidth>; - result["line-gap-width-transition"] = &setTransition<V, LineLayer, &LineLayer::setLineGapWidthTransition>; - result["line-offset"] = &setProperty<V, LineLayer, DataDrivenPropertyValue<float>, &LineLayer::setLineOffset>; - result["line-offset-transition"] = &setTransition<V, LineLayer, &LineLayer::setLineOffsetTransition>; - result["line-blur"] = &setProperty<V, LineLayer, DataDrivenPropertyValue<float>, &LineLayer::setLineBlur>; - result["line-blur-transition"] = &setTransition<V, LineLayer, &LineLayer::setLineBlurTransition>; - result["line-dasharray"] = &setProperty<V, LineLayer, PropertyValue<std::vector<float>>, &LineLayer::setLineDasharray>; - result["line-dasharray-transition"] = &setTransition<V, LineLayer, &LineLayer::setLineDasharrayTransition>; - result["line-pattern"] = &setProperty<V, LineLayer, PropertyValue<std::string>, &LineLayer::setLinePattern>; - result["line-pattern-transition"] = &setTransition<V, LineLayer, &LineLayer::setLinePatternTransition>; - - result["icon-opacity"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setIconOpacity>; - result["icon-opacity-transition"] = &setTransition<V, SymbolLayer, &SymbolLayer::setIconOpacityTransition>; - result["icon-color"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<Color>, &SymbolLayer::setIconColor>; - result["icon-color-transition"] = &setTransition<V, SymbolLayer, &SymbolLayer::setIconColorTransition>; - result["icon-halo-color"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<Color>, &SymbolLayer::setIconHaloColor>; - result["icon-halo-color-transition"] = &setTransition<V, SymbolLayer, &SymbolLayer::setIconHaloColorTransition>; - result["icon-halo-width"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setIconHaloWidth>; - result["icon-halo-width-transition"] = &setTransition<V, SymbolLayer, &SymbolLayer::setIconHaloWidthTransition>; - result["icon-halo-blur"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setIconHaloBlur>; - result["icon-halo-blur-transition"] = &setTransition<V, SymbolLayer, &SymbolLayer::setIconHaloBlurTransition>; - result["icon-translate"] = &setProperty<V, SymbolLayer, PropertyValue<std::array<float, 2>>, &SymbolLayer::setIconTranslate>; - result["icon-translate-transition"] = &setTransition<V, SymbolLayer, &SymbolLayer::setIconTranslateTransition>; - result["icon-translate-anchor"] = &setProperty<V, SymbolLayer, PropertyValue<TranslateAnchorType>, &SymbolLayer::setIconTranslateAnchor>; - result["icon-translate-anchor-transition"] = &setTransition<V, SymbolLayer, &SymbolLayer::setIconTranslateAnchorTransition>; - result["text-opacity"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setTextOpacity>; - result["text-opacity-transition"] = &setTransition<V, SymbolLayer, &SymbolLayer::setTextOpacityTransition>; - result["text-color"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<Color>, &SymbolLayer::setTextColor>; - result["text-color-transition"] = &setTransition<V, SymbolLayer, &SymbolLayer::setTextColorTransition>; - result["text-halo-color"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<Color>, &SymbolLayer::setTextHaloColor>; - result["text-halo-color-transition"] = &setTransition<V, SymbolLayer, &SymbolLayer::setTextHaloColorTransition>; - result["text-halo-width"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setTextHaloWidth>; - result["text-halo-width-transition"] = &setTransition<V, SymbolLayer, &SymbolLayer::setTextHaloWidthTransition>; - result["text-halo-blur"] = &setProperty<V, SymbolLayer, DataDrivenPropertyValue<float>, &SymbolLayer::setTextHaloBlur>; - result["text-halo-blur-transition"] = &setTransition<V, SymbolLayer, &SymbolLayer::setTextHaloBlurTransition>; - result["text-translate"] = &setProperty<V, SymbolLayer, PropertyValue<std::array<float, 2>>, &SymbolLayer::setTextTranslate>; - result["text-translate-transition"] = &setTransition<V, SymbolLayer, &SymbolLayer::setTextTranslateTransition>; - result["text-translate-anchor"] = &setProperty<V, SymbolLayer, PropertyValue<TranslateAnchorType>, &SymbolLayer::setTextTranslateAnchor>; - result["text-translate-anchor-transition"] = &setTransition<V, SymbolLayer, &SymbolLayer::setTextTranslateAnchorTransition>; - - result["circle-radius"] = &setProperty<V, CircleLayer, DataDrivenPropertyValue<float>, &CircleLayer::setCircleRadius>; - result["circle-radius-transition"] = &setTransition<V, CircleLayer, &CircleLayer::setCircleRadiusTransition>; - result["circle-color"] = &setProperty<V, CircleLayer, DataDrivenPropertyValue<Color>, &CircleLayer::setCircleColor>; - result["circle-color-transition"] = &setTransition<V, CircleLayer, &CircleLayer::setCircleColorTransition>; - result["circle-blur"] = &setProperty<V, CircleLayer, DataDrivenPropertyValue<float>, &CircleLayer::setCircleBlur>; - result["circle-blur-transition"] = &setTransition<V, CircleLayer, &CircleLayer::setCircleBlurTransition>; - result["circle-opacity"] = &setProperty<V, CircleLayer, DataDrivenPropertyValue<float>, &CircleLayer::setCircleOpacity>; - result["circle-opacity-transition"] = &setTransition<V, CircleLayer, &CircleLayer::setCircleOpacityTransition>; - result["circle-translate"] = &setProperty<V, CircleLayer, PropertyValue<std::array<float, 2>>, &CircleLayer::setCircleTranslate>; - result["circle-translate-transition"] = &setTransition<V, CircleLayer, &CircleLayer::setCircleTranslateTransition>; - result["circle-translate-anchor"] = &setProperty<V, CircleLayer, PropertyValue<TranslateAnchorType>, &CircleLayer::setCircleTranslateAnchor>; - result["circle-translate-anchor-transition"] = &setTransition<V, CircleLayer, &CircleLayer::setCircleTranslateAnchorTransition>; - result["circle-pitch-scale"] = &setProperty<V, CircleLayer, PropertyValue<CirclePitchScaleType>, &CircleLayer::setCirclePitchScale>; - result["circle-pitch-scale-transition"] = &setTransition<V, CircleLayer, &CircleLayer::setCirclePitchScaleTransition>; - result["circle-pitch-alignment"] = &setProperty<V, CircleLayer, PropertyValue<AlignmentType>, &CircleLayer::setCirclePitchAlignment>; - result["circle-pitch-alignment-transition"] = &setTransition<V, CircleLayer, &CircleLayer::setCirclePitchAlignmentTransition>; - result["circle-stroke-width"] = &setProperty<V, CircleLayer, DataDrivenPropertyValue<float>, &CircleLayer::setCircleStrokeWidth>; - result["circle-stroke-width-transition"] = &setTransition<V, CircleLayer, &CircleLayer::setCircleStrokeWidthTransition>; - result["circle-stroke-color"] = &setProperty<V, CircleLayer, DataDrivenPropertyValue<Color>, &CircleLayer::setCircleStrokeColor>; - result["circle-stroke-color-transition"] = &setTransition<V, CircleLayer, &CircleLayer::setCircleStrokeColorTransition>; - result["circle-stroke-opacity"] = &setProperty<V, CircleLayer, DataDrivenPropertyValue<float>, &CircleLayer::setCircleStrokeOpacity>; - result["circle-stroke-opacity-transition"] = &setTransition<V, CircleLayer, &CircleLayer::setCircleStrokeOpacityTransition>; - - result["fill-extrusion-opacity"] = &setProperty<V, FillExtrusionLayer, PropertyValue<float>, &FillExtrusionLayer::setFillExtrusionOpacity>; - result["fill-extrusion-opacity-transition"] = &setTransition<V, FillExtrusionLayer, &FillExtrusionLayer::setFillExtrusionOpacityTransition>; - result["fill-extrusion-color"] = &setProperty<V, FillExtrusionLayer, DataDrivenPropertyValue<Color>, &FillExtrusionLayer::setFillExtrusionColor>; - result["fill-extrusion-color-transition"] = &setTransition<V, FillExtrusionLayer, &FillExtrusionLayer::setFillExtrusionColorTransition>; - result["fill-extrusion-translate"] = &setProperty<V, FillExtrusionLayer, PropertyValue<std::array<float, 2>>, &FillExtrusionLayer::setFillExtrusionTranslate>; - result["fill-extrusion-translate-transition"] = &setTransition<V, FillExtrusionLayer, &FillExtrusionLayer::setFillExtrusionTranslateTransition>; - result["fill-extrusion-translate-anchor"] = &setProperty<V, FillExtrusionLayer, PropertyValue<TranslateAnchorType>, &FillExtrusionLayer::setFillExtrusionTranslateAnchor>; - result["fill-extrusion-translate-anchor-transition"] = &setTransition<V, FillExtrusionLayer, &FillExtrusionLayer::setFillExtrusionTranslateAnchorTransition>; - result["fill-extrusion-pattern"] = &setProperty<V, FillExtrusionLayer, PropertyValue<std::string>, &FillExtrusionLayer::setFillExtrusionPattern>; - result["fill-extrusion-pattern-transition"] = &setTransition<V, FillExtrusionLayer, &FillExtrusionLayer::setFillExtrusionPatternTransition>; - result["fill-extrusion-height"] = &setProperty<V, FillExtrusionLayer, DataDrivenPropertyValue<float>, &FillExtrusionLayer::setFillExtrusionHeight>; - result["fill-extrusion-height-transition"] = &setTransition<V, FillExtrusionLayer, &FillExtrusionLayer::setFillExtrusionHeightTransition>; - result["fill-extrusion-base"] = &setProperty<V, FillExtrusionLayer, DataDrivenPropertyValue<float>, &FillExtrusionLayer::setFillExtrusionBase>; - result["fill-extrusion-base-transition"] = &setTransition<V, FillExtrusionLayer, &FillExtrusionLayer::setFillExtrusionBaseTransition>; - - result["raster-opacity"] = &setProperty<V, RasterLayer, PropertyValue<float>, &RasterLayer::setRasterOpacity>; - result["raster-opacity-transition"] = &setTransition<V, RasterLayer, &RasterLayer::setRasterOpacityTransition>; - result["raster-hue-rotate"] = &setProperty<V, RasterLayer, PropertyValue<float>, &RasterLayer::setRasterHueRotate>; - result["raster-hue-rotate-transition"] = &setTransition<V, RasterLayer, &RasterLayer::setRasterHueRotateTransition>; - result["raster-brightness-min"] = &setProperty<V, RasterLayer, PropertyValue<float>, &RasterLayer::setRasterBrightnessMin>; - result["raster-brightness-min-transition"] = &setTransition<V, RasterLayer, &RasterLayer::setRasterBrightnessMinTransition>; - result["raster-brightness-max"] = &setProperty<V, RasterLayer, PropertyValue<float>, &RasterLayer::setRasterBrightnessMax>; - result["raster-brightness-max-transition"] = &setTransition<V, RasterLayer, &RasterLayer::setRasterBrightnessMaxTransition>; - result["raster-saturation"] = &setProperty<V, RasterLayer, PropertyValue<float>, &RasterLayer::setRasterSaturation>; - result["raster-saturation-transition"] = &setTransition<V, RasterLayer, &RasterLayer::setRasterSaturationTransition>; - result["raster-contrast"] = &setProperty<V, RasterLayer, PropertyValue<float>, &RasterLayer::setRasterContrast>; - result["raster-contrast-transition"] = &setTransition<V, RasterLayer, &RasterLayer::setRasterContrastTransition>; - result["raster-fade-duration"] = &setProperty<V, RasterLayer, PropertyValue<float>, &RasterLayer::setRasterFadeDuration>; - result["raster-fade-duration-transition"] = &setTransition<V, RasterLayer, &RasterLayer::setRasterFadeDurationTransition>; - - result["background-color"] = &setProperty<V, BackgroundLayer, PropertyValue<Color>, &BackgroundLayer::setBackgroundColor>; - result["background-color-transition"] = &setTransition<V, BackgroundLayer, &BackgroundLayer::setBackgroundColorTransition>; - result["background-pattern"] = &setProperty<V, BackgroundLayer, PropertyValue<std::string>, &BackgroundLayer::setBackgroundPattern>; - result["background-pattern-transition"] = &setTransition<V, BackgroundLayer, &BackgroundLayer::setBackgroundPatternTransition>; - result["background-opacity"] = &setProperty<V, BackgroundLayer, PropertyValue<float>, &BackgroundLayer::setBackgroundOpacity>; - result["background-opacity-transition"] = &setTransition<V, BackgroundLayer, &BackgroundLayer::setBackgroundOpacityTransition>; - - return result; -} - -} // namespace conversion -} // namespace style -} // namespace mbgl |