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-rw-r--r--include/mbgl/style/conversion/layer.hpp210
1 files changed, 7 insertions, 203 deletions
diff --git a/include/mbgl/style/conversion/layer.hpp b/include/mbgl/style/conversion/layer.hpp
index 1fe467165d..1c0e2e2f07 100644
--- a/include/mbgl/style/conversion/layer.hpp
+++ b/include/mbgl/style/conversion/layer.hpp
@@ -1,220 +1,24 @@
#pragma once
#include <mbgl/style/layer.hpp>
-#include <mbgl/style/layers/background_layer.hpp>
-#include <mbgl/style/layers/circle_layer.hpp>
-#include <mbgl/style/layers/fill_layer.hpp>
-#include <mbgl/style/layers/fill_extrusion_layer.hpp>
-#include <mbgl/style/layers/line_layer.hpp>
-#include <mbgl/style/layers/raster_layer.hpp>
-#include <mbgl/style/layers/symbol_layer.hpp>
#include <mbgl/style/conversion.hpp>
-#include <mbgl/style/conversion/constant.hpp>
-#include <mbgl/style/conversion/filter.hpp>
-#include <mbgl/style/conversion/make_property_setters.hpp>
+
+#include <memory>
namespace mbgl {
namespace style {
namespace conversion {
-template <class V>
-optional<Error> setLayoutProperty(Layer& layer, const std::string& name, const V& value) {
- static const auto setters = makeLayoutPropertySetters<V>();
- auto it = setters.find(name);
- if (it == setters.end()) {
- return Error { "property not found" };
- }
- return it->second(layer, value);
-}
-
-template <class V>
-optional<Error> setPaintProperty(Layer& layer, const std::string& name, const V& value) {
- static const auto setters = makePaintPropertySetters<V>();
- auto it = setters.find(name);
- if (it == setters.end()) {
- return Error { "property not found" };
- }
- return it->second(layer, value);
-}
-
-template <class V>
-optional<Error> setPaintProperties(Layer& layer, const V& value) {
- auto paintValue = objectMember(value, "paint");
- if (!paintValue) {
- return {};
- }
- return eachMember(*paintValue, [&] (const std::string& k, const V& v) {
- return setPaintProperty(layer, k, v);
- });
-}
-
template <>
struct Converter<std::unique_ptr<Layer>> {
public:
- template <class V>
- optional<std::unique_ptr<Layer>> operator()(const V& value, Error& error) const {
- if (!isObject(value)) {
- error = { "layer must be an object" };
- return {};
- }
-
- auto idValue = objectMember(value, "id");
- if (!idValue) {
- error = { "layer must have an id" };
- return {};
- }
-
- optional<std::string> id = toString(*idValue);
- if (!id) {
- error = { "layer id must be a string" };
- return {};
- }
-
- auto typeValue = objectMember(value, "type");
- if (!typeValue) {
- error = { "layer must have a type" };
- return {};
- }
-
- optional<std::string> type = toString(*typeValue);
- if (!type) {
- error = { "layer type must be a string" };
- return {};
- }
-
- optional<std::unique_ptr<Layer>> converted;
-
- if (*type == "fill") {
- converted = convertVectorLayer<FillLayer>(*id, value, error);
- } else if (*type == "fill-extrusion") {
- converted = convertVectorLayer<FillExtrusionLayer>(*id, value, error);
- } else if (*type == "line") {
- converted = convertVectorLayer<LineLayer>(*id, value, error);
- } else if (*type == "circle") {
- converted = convertVectorLayer<CircleLayer>(*id, value, error);
- } else if (*type == "symbol") {
- converted = convertVectorLayer<SymbolLayer>(*id, value, error);
- } else if (*type == "raster") {
- converted = convertRasterLayer(*id, value, error);
- } else if (*type == "background") {
- converted = convertBackgroundLayer(*id, value, error);
- } else {
- error = { "invalid layer type" };
- return {};
- }
-
- if (!converted) {
- return converted;
- }
-
- std::unique_ptr<Layer> layer = std::move(*converted);
-
- auto minzoomValue = objectMember(value, "minzoom");
- if (minzoomValue) {
- optional<float> minzoom = toNumber(*minzoomValue);
- if (!minzoom) {
- error = { "minzoom must be numeric" };
- return {};
- }
- layer->setMinZoom(*minzoom);
- }
-
- auto maxzoomValue = objectMember(value, "maxzoom");
- if (maxzoomValue) {
- optional<float> maxzoom = toNumber(*maxzoomValue);
- if (!maxzoom) {
- error = { "maxzoom must be numeric" };
- return {};
- }
- layer->setMaxZoom(*maxzoom);
- }
-
- auto layoutValue = objectMember(value, "layout");
- if (layoutValue) {
- if (!isObject(*layoutValue)) {
- error = { "layout must be an object" };
- return {};
- }
- optional<Error> error_ = eachMember(*layoutValue, [&] (const std::string& k, const V& v) {
- return setLayoutProperty(*layer, k, v);
- });
- if (error_) {
- error = *error_;
- return {};
- }
- }
-
- optional<Error> error_ = setPaintProperties(*layer, value);
- if (error_) {
- error = *error_;
- return {};
- }
-
- return std::move(layer);
- }
-
-private:
- template <class LayerType, class V>
- optional<std::unique_ptr<Layer>> convertVectorLayer(const std::string& id, const V& value, Error& error) const {
- auto sourceValue = objectMember(value, "source");
- if (!sourceValue) {
- error = { "layer must have a source" };
- return {};
- }
-
- optional<std::string> source = toString(*sourceValue);
- if (!source) {
- error = { "layer source must be a string" };
- return {};
- }
-
- std::unique_ptr<LayerType> layer = std::make_unique<LayerType>(id, *source);
-
- auto sourceLayerValue = objectMember(value, "source-layer");
- if (sourceLayerValue) {
- optional<std::string> sourceLayer = toString(*sourceLayerValue);
- if (!sourceLayer) {
- error = { "layer source-layer must be a string" };
- return {};
- }
- layer->setSourceLayer(*sourceLayer);
- }
-
- auto filterValue = objectMember(value, "filter");
- if (filterValue) {
- optional<Filter> filter = convert<Filter>(*filterValue, error);
- if (!filter) {
- return {};
- }
- layer->setFilter(*filter);
- }
-
- return { std::move(layer) };
- }
-
- template <class V>
- optional<std::unique_ptr<Layer>> convertRasterLayer(const std::string& id, const V& value, Error& error) const {
- auto sourceValue = objectMember(value, "source");
- if (!sourceValue) {
- error = { "layer must have a source" };
- return {};
- }
-
- optional<std::string> source = toString(*sourceValue);
- if (!source) {
- error = { "layer source must be a string" };
- return {};
- }
-
- return { std::make_unique<RasterLayer>(id, *source) };
- }
-
- template <class V>
- optional<std::unique_ptr<Layer>> convertBackgroundLayer(const std::string& id, const V&, Error&) const {
- return { std::make_unique<BackgroundLayer>(id) };
- }
+ optional<std::unique_ptr<Layer>> operator()(const Convertible& value, Error& error) const;
};
+optional<Error> setLayoutProperty(Layer& layer, const std::string& name, const Convertible& value);
+optional<Error> setPaintProperty(Layer& layer, const std::string& name, const Convertible& value);
+optional<Error> setPaintProperties(Layer& layer, const Convertible& value);
+
} // namespace conversion
} // namespace style
} // namespace mbgl