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-rw-r--r--include/mbgl/renderer/renderer_backend.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/mbgl/renderer/renderer_backend.hpp b/include/mbgl/renderer/renderer_backend.hpp
index 295838c71b..b83c128169 100644
--- a/include/mbgl/renderer/renderer_backend.hpp
+++ b/include/mbgl/renderer/renderer_backend.hpp
@@ -41,7 +41,7 @@ protected:
// Called with the name of an OpenGL extension that should be loaded. RendererBackend implementations
// must call the API-specific version that obtains the function pointer for this function,
// or a null pointer if unsupported/unavailable.
- virtual gl::ProcAddress initializeExtension(const char*) = 0;
+ virtual gl::ProcAddress getExtensionFunctionPointer(const char*) = 0;
// Called when the backend's GL context needs to be made active or inactive. These are called,
// as a matched pair, exclusively through BackendScope, in two situations: