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Diffstat (limited to 'include/mbgl/map/vector_tile_data.hpp')
-rw-r--r-- | include/mbgl/map/vector_tile_data.hpp | 74 |
1 files changed, 0 insertions, 74 deletions
diff --git a/include/mbgl/map/vector_tile_data.hpp b/include/mbgl/map/vector_tile_data.hpp deleted file mode 100644 index b9bf55a1b3..0000000000 --- a/include/mbgl/map/vector_tile_data.hpp +++ /dev/null @@ -1,74 +0,0 @@ -#ifndef MBGL_MAP_VECTOR_TILE_DATA -#define MBGL_MAP_VECTOR_TILE_DATA - -#include <mbgl/map/tile.hpp> -#include <mbgl/map/tile_data.hpp> -#include <mbgl/geometry/elements_buffer.hpp> -#include <mbgl/geometry/fill_buffer.hpp> -#include <mbgl/geometry/icon_buffer.hpp> -#include <mbgl/geometry/line_buffer.hpp> -#include <mbgl/geometry/text_buffer.hpp> - -#include <iosfwd> -#include <memory> -#include <unordered_map> - -namespace mbgl { - -class Bucket; -class Painter; -class SourceInfo; -class StyleLayer; -class TileParser; -class GlyphAtlas; -class GlyphStore; -class SpriteAtlas; -class Sprite; -class TexturePool; -class Style; - -class VectorTileData : public TileData { - friend class TileParser; - -public: - VectorTileData(Tile::ID const&, - float mapMaxZoom, util::ptr<Style>, - GlyphAtlas&, GlyphStore&, - SpriteAtlas&, util::ptr<Sprite>, - TexturePool&, - const SourceInfo&); - ~VectorTileData(); - - virtual void parse(); - virtual void render(Painter &painter, util::ptr<StyleLayer> layer_desc, const mat4 &matrix); - virtual bool hasData(StyleLayer const& layer_desc) const; - -protected: - // Holds the actual geometries in this tile. - FillVertexBuffer fillVertexBuffer; - LineVertexBuffer lineVertexBuffer; - IconVertexBuffer iconVertexBuffer; - TextVertexBuffer textVertexBuffer; - - TriangleElementsBuffer triangleElementsBuffer; - LineElementsBuffer lineElementsBuffer; - PointElementsBuffer pointElementsBuffer; - - // Holds the buckets of this tile. - // They contain the location offsets in the buffers stored above - std::unordered_map<std::string, std::unique_ptr<Bucket>> buckets; - - GlyphAtlas& glyphAtlas; - GlyphStore& glyphStore; - SpriteAtlas& spriteAtlas; - util::ptr<Sprite> sprite; - TexturePool& texturePool; - util::ptr<Style> style; - -public: - const float depth; -}; - -} - -#endif |