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-rw-r--r--cmake/core-files.cmake38
1 files changed, 17 insertions, 21 deletions
diff --git a/cmake/core-files.cmake b/cmake/core-files.cmake
index 32410927ad..80d36dd03e 100644
--- a/cmake/core-files.cmake
+++ b/cmake/core-files.cmake
@@ -48,32 +48,11 @@ set(MBGL_CORE_FILES
# geometry
src/mbgl/geometry/anchor.hpp
src/mbgl/geometry/binpack.hpp
- src/mbgl/geometry/buffer.hpp
- src/mbgl/geometry/circle_buffer.cpp
- src/mbgl/geometry/circle_buffer.hpp
- src/mbgl/geometry/collision_box_buffer.cpp
- src/mbgl/geometry/collision_box_buffer.hpp
- src/mbgl/geometry/debug_font_buffer.cpp
- src/mbgl/geometry/debug_font_buffer.hpp
src/mbgl/geometry/debug_font_data.hpp
- src/mbgl/geometry/elements_buffer.cpp
- src/mbgl/geometry/elements_buffer.hpp
src/mbgl/geometry/feature_index.cpp
src/mbgl/geometry/feature_index.hpp
- src/mbgl/geometry/fill_buffer.cpp
- src/mbgl/geometry/fill_buffer.hpp
- src/mbgl/geometry/icon_buffer.cpp
- src/mbgl/geometry/icon_buffer.hpp
src/mbgl/geometry/line_atlas.cpp
src/mbgl/geometry/line_atlas.hpp
- src/mbgl/geometry/line_buffer.cpp
- src/mbgl/geometry/line_buffer.hpp
- src/mbgl/geometry/static_vertex_buffer.cpp
- src/mbgl/geometry/static_vertex_buffer.hpp
- src/mbgl/geometry/text_buffer.cpp
- src/mbgl/geometry/text_buffer.hpp
- src/mbgl/geometry/vao.cpp
- src/mbgl/geometry/vao.hpp
# gl
include/mbgl/gl/gl.hpp
@@ -81,9 +60,11 @@ set(MBGL_CORE_FILES
src/mbgl/gl/context.hpp
src/mbgl/gl/debugging.cpp
src/mbgl/gl/debugging.hpp
+ src/mbgl/gl/element_group.hpp
src/mbgl/gl/extension.cpp
src/mbgl/gl/extension.hpp
src/mbgl/gl/gl.cpp
+ src/mbgl/gl/index_buffer.hpp
src/mbgl/gl/object.cpp
src/mbgl/gl/object.hpp
src/mbgl/gl/state.hpp
@@ -91,8 +72,11 @@ set(MBGL_CORE_FILES
src/mbgl/gl/types.hpp
src/mbgl/gl/value.cpp
src/mbgl/gl/value.hpp
+ src/mbgl/gl/vao.cpp
+ src/mbgl/gl/vao.hpp
src/mbgl/gl/vertex_array.cpp
src/mbgl/gl/vertex_array.hpp
+ src/mbgl/gl/vertex_buffer.hpp
# layout
src/mbgl/layout/clip_lines.cpp
@@ -183,12 +167,18 @@ set(MBGL_CORE_FILES
# shader
src/mbgl/shader/circle_shader.cpp
src/mbgl/shader/circle_shader.hpp
+ src/mbgl/shader/circle_vertex.cpp
+ src/mbgl/shader/circle_vertex.hpp
src/mbgl/shader/collision_box_shader.cpp
src/mbgl/shader/collision_box_shader.hpp
+ src/mbgl/shader/collision_box_vertex.cpp
+ src/mbgl/shader/collision_box_vertex.hpp
src/mbgl/shader/icon_shader.cpp
src/mbgl/shader/icon_shader.hpp
src/mbgl/shader/line_shader.cpp
src/mbgl/shader/line_shader.hpp
+ src/mbgl/shader/line_vertex.cpp
+ src/mbgl/shader/line_vertex.hpp
src/mbgl/shader/linepattern_shader.cpp
src/mbgl/shader/linepattern_shader.hpp
src/mbgl/shader/linesdf_shader.cpp
@@ -201,13 +191,19 @@ set(MBGL_CORE_FILES
src/mbgl/shader/pattern_shader.hpp
src/mbgl/shader/plain_shader.cpp
src/mbgl/shader/plain_shader.hpp
+ src/mbgl/shader/plain_vertex.cpp
+ src/mbgl/shader/plain_vertex.hpp
src/mbgl/shader/raster_shader.cpp
src/mbgl/shader/raster_shader.hpp
+ src/mbgl/shader/raster_vertex.cpp
+ src/mbgl/shader/raster_vertex.hpp
src/mbgl/shader/sdf_shader.cpp
src/mbgl/shader/sdf_shader.hpp
src/mbgl/shader/shader.cpp
src/mbgl/shader/shader.hpp
src/mbgl/shader/shaders.hpp
+ src/mbgl/shader/texture_rect_vertex.cpp
+ src/mbgl/shader/texture_rect_vertex.hpp
src/mbgl/shader/uniform.cpp
src/mbgl/shader/uniform.hpp