diff options
Diffstat (limited to 'cmake/core-files.cmake')
-rw-r--r-- | cmake/core-files.cmake | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/cmake/core-files.cmake b/cmake/core-files.cmake index b161aec160..9bab51aec8 100644 --- a/cmake/core-files.cmake +++ b/cmake/core-files.cmake @@ -56,10 +56,16 @@ set(MBGL_CORE_FILES include/mbgl/gl/gl.hpp include/mbgl/gl/implementation.hpp src/mbgl/gl/attribute.hpp + src/mbgl/gl/color_mode.cpp + src/mbgl/gl/color_mode.hpp src/mbgl/gl/context.cpp src/mbgl/gl/context.hpp src/mbgl/gl/debugging.cpp src/mbgl/gl/debugging.hpp + src/mbgl/gl/depth_mode.cpp + src/mbgl/gl/depth_mode.hpp + src/mbgl/gl/draw_mode.hpp + src/mbgl/gl/drawable.hpp src/mbgl/gl/extension.cpp src/mbgl/gl/extension.hpp src/mbgl/gl/framebuffer.hpp @@ -68,17 +74,18 @@ set(MBGL_CORE_FILES src/mbgl/gl/object.cpp src/mbgl/gl/object.hpp src/mbgl/gl/renderbuffer.hpp + src/mbgl/gl/segment.hpp src/mbgl/gl/shader.cpp src/mbgl/gl/shader.hpp src/mbgl/gl/state.hpp + src/mbgl/gl/stencil_mode.cpp + src/mbgl/gl/stencil_mode.hpp src/mbgl/gl/texture.hpp src/mbgl/gl/types.hpp src/mbgl/gl/uniform.cpp src/mbgl/gl/uniform.hpp src/mbgl/gl/value.cpp src/mbgl/gl/value.hpp - src/mbgl/gl/vao.cpp - src/mbgl/gl/vao.hpp src/mbgl/gl/vertex_array.cpp src/mbgl/gl/vertex_array.hpp src/mbgl/gl/vertex_buffer.hpp @@ -146,7 +153,6 @@ set(MBGL_CORE_FILES src/mbgl/renderer/circle_bucket.hpp src/mbgl/renderer/debug_bucket.cpp src/mbgl/renderer/debug_bucket.hpp - src/mbgl/renderer/element_group.hpp src/mbgl/renderer/fill_bucket.cpp src/mbgl/renderer/fill_bucket.hpp src/mbgl/renderer/frame_history.cpp @@ -176,10 +182,12 @@ set(MBGL_CORE_FILES # shader src/mbgl/shader/circle_shader.cpp src/mbgl/shader/circle_shader.hpp + src/mbgl/shader/circle_uniforms.hpp src/mbgl/shader/circle_vertex.cpp src/mbgl/shader/circle_vertex.hpp src/mbgl/shader/collision_box_shader.cpp src/mbgl/shader/collision_box_shader.hpp + src/mbgl/shader/collision_box_uniforms.hpp src/mbgl/shader/collision_box_vertex.cpp src/mbgl/shader/collision_box_vertex.hpp src/mbgl/shader/fill_outline_pattern_shader.cpp @@ -190,6 +198,8 @@ set(MBGL_CORE_FILES src/mbgl/shader/fill_pattern_shader.hpp src/mbgl/shader/fill_shader.cpp src/mbgl/shader/fill_shader.hpp + src/mbgl/shader/fill_uniforms.cpp + src/mbgl/shader/fill_uniforms.hpp src/mbgl/shader/fill_vertex.cpp src/mbgl/shader/fill_vertex.hpp src/mbgl/shader/line_pattern_shader.cpp @@ -198,10 +208,13 @@ set(MBGL_CORE_FILES src/mbgl/shader/line_sdf_shader.hpp src/mbgl/shader/line_shader.cpp src/mbgl/shader/line_shader.hpp + src/mbgl/shader/line_uniforms.cpp + src/mbgl/shader/line_uniforms.hpp src/mbgl/shader/line_vertex.cpp src/mbgl/shader/line_vertex.hpp src/mbgl/shader/raster_shader.cpp src/mbgl/shader/raster_shader.hpp + src/mbgl/shader/raster_uniforms.hpp src/mbgl/shader/raster_vertex.cpp src/mbgl/shader/raster_vertex.hpp src/mbgl/shader/shaders.hpp @@ -209,8 +222,11 @@ set(MBGL_CORE_FILES src/mbgl/shader/symbol_icon_shader.hpp src/mbgl/shader/symbol_sdf_shader.cpp src/mbgl/shader/symbol_sdf_shader.hpp + src/mbgl/shader/symbol_uniforms.cpp + src/mbgl/shader/symbol_uniforms.hpp src/mbgl/shader/symbol_vertex.cpp src/mbgl/shader/symbol_vertex.hpp + src/mbgl/shader/uniforms.hpp # sprite include/mbgl/sprite/sprite_image.hpp |