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authorThiago Marcos P. Santos <tmpsantos@gmail.com>2019-02-14 16:56:17 +0200
committerBruno de Oliveira Abinader <bruno@mapbox.com>2019-03-08 18:36:02 +0200
commit9af70cb127d190a9b8257942c6080c8a1b440004 (patch)
tree708b1b01b3577d05b06273e5fc5b93b501be9788 /test/api/api_misuse.test.cpp
parent5e2b6bf636472a4464e6ab3ae0d9d01c68de041b (diff)
downloadqtlocation-mapboxgl-9af70cb127d190a9b8257942c6080c8a1b440004.tar.gz
[core] Make the BackgroundScheduler a singleton
- Do not carry it over everywhere as parameter, it is a shared instance anyway and the lifecycle is pretty much the app lifecycle from the moment we instantiate a map. - Rename to BackgroundScheduler because it is a Scheduler that will do tasks in the background, we don't make assumptions if it is a thread pool or a single thread. - Most importantly, remove the dependency from `core` on `platform`.
Diffstat (limited to 'test/api/api_misuse.test.cpp')
-rw-r--r--test/api/api_misuse.test.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/test/api/api_misuse.test.cpp b/test/api/api_misuse.test.cpp
index 8899173071..9490c14e1f 100644
--- a/test/api/api_misuse.test.cpp
+++ b/test/api/api_misuse.test.cpp
@@ -7,7 +7,6 @@
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/storage/online_file_source.hpp>
-#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/util/exception.hpp>
#include <mbgl/util/run_loop.hpp>
@@ -23,12 +22,11 @@ TEST(API, RenderWithoutCallback) {
util::RunLoop loop;
StubFileSource fileSource;
- ThreadPool threadPool(4);
float pixelRatio { 1 };
- HeadlessFrontend frontend { pixelRatio, fileSource, threadPool };
+ HeadlessFrontend frontend { pixelRatio, fileSource };
auto map = std::make_unique<Map>(frontend, MapObserver::nullObserver(), frontend.getSize(),
- pixelRatio, fileSource, threadPool,
+ pixelRatio, fileSource,
MapOptions().withMapMode(MapMode::Static));
map->renderStill(nullptr);